Kiichi Kobayashi

According to our database1, Kiichi Kobayashi authored at least 4 papers between 2004 and 2005.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2005
A new real-time video synthesis method for virtual studio environments using GPU and projected screens.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

A neural network scheme for transparent surface modelling.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005

2004
Entertainment Applications of Human-Scale Virtual Reality Systems.
Proceedings of the Advances in Multimedia Information Processing - PCM 2004, 5th Pacific Rim Conference on Multimedia, Tokyo, Japan, November 30, 2004

A Combinatorial Transparent Surface Modeling from Polarization Images.
Proceedings of the Combinatorial Image Analysis, 10th InternationalWorkshop, 2004


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