Lingyu Wei

According to our database1, Lingyu Wei authored at least 9 papers between 2015 and 2018.

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Timeline

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Bibliography

2018
paGAN: real-time avatars using dynamic textures.
ACM Trans. Graph., 2018

Real-Time Hair Rendering Using Sequential Adversarial Networks.
Proceedings of the Computer Vision - ECCV 2018, 2018

2017
Avatar digitization from a single image for real-time rendering.
ACM Trans. Graph., 2017

Photorealistic Facial Texture Inference Using Deep Neural Networks.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

2016
Pinscreen: 3D avatar from a single image.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Emerging Technologies, 2016

Capturing the human body: from VR, consumer, to health applications.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Capturing Dynamic Textured Surfaces of Moving Targets.
Proceedings of the Computer Vision - ECCV 2016, 2016

Dense Human Body Correspondences Using Convolutional Networks.
Proceedings of the 2016 IEEE Conference on Computer Vision and Pattern Recognition, 2016

2015
Facial performance sensing head-mounted display.
ACM Trans. Graph., 2015


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