Shunsuke Saito

According to our database1, Shunsuke Saito authored at least 30 papers between 2005 and 2019.

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Bibliography

2019
SiCloPe: Silhouette-Based Clothed People.
CoRR, 2019

2018
High-fidelity facial reflectance and geometry inference from an unconstrained image.
ACM Trans. Graph., 2018

3D hair synthesis using volumetric variational autoencoders.
ACM Trans. Graph., 2018

paGAN: real-time avatars using dynamic textures.
ACM Trans. Graph., 2018

Room-Temperature Atomic Layer Deposition of SnO2 Using Tetramethyltin and Its Application to TFT Fabrication.
IEICE Transactions, 2018

Mesoscopic Facial Geometry Inference Using Deep Neural Networks.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

2017
Avatar digitization from a single image for real-time rendering.
ACM Trans. Graph., 2017

Learning Dense Facial Correspondences in Unconstrained Images.
CoRR, 2017

Multi-View Stereo on Consistent Face Topology.
Comput. Graph. Forum, 2017

Outside-in monocular IR camera based HMD pose estimation via geometric optimization.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017

Quasi-developable garment transfer for animals.
Proceedings of the SIGGRAPH Asia 2017 Technical Briefs, Bangkok, Thailand, November 27, 2017

Production-level facial performance capture using deep convolutional neural networks.
Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2017

Learning Dense Facial Correspondences in Unconstrained Images.
Proceedings of the IEEE International Conference on Computer Vision, 2017

Realistic Dynamic Facial Textures from a Single Image Using GANs.
Proceedings of the IEEE International Conference on Computer Vision, 2017

Photorealistic Facial Texture Inference Using Deep Neural Networks.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

2016
High-fidelity facial and speech animation for VR HMDs.
ACM Trans. Graph., 2016

Photorealistic Facial Texture Inference Using Deep Neural Networks.
CoRR, 2016

Real-Time Facial Segmentation and Performance Capture from RGB Input.
CoRR, 2016

Pinscreen: 3D avatar from a single image.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Emerging Technologies, 2016

Garment Transfer for Quadruped Characters.
Proceedings of the Eurographics 2016 - Short Papers, Lisbon, Portugal, May 9-13, 2016., 2016

Real-Time Facial Segmentation and Performance Capture from RGB Input.
Proceedings of the Computer Vision - ECCV 2016, 2016

2015
Computational bodybuilding: anatomically-based modeling of human bodies.
ACM Trans. Graph., 2015

Texture preserving garment transfer.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2014
Macroscopic and microscopic deformation coupling in up-sampled cloth simulation.
Journal of Visualization and Computer Animation, 2014

Patch-based fast image interpolation in spatial and temporal direction.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Pose-independent garment transfer.
Proceedings of the SIGGRAPH Asia 2014 Posters, Shenzhen, China, December 3-6, 2014, 2014

Example-based blendshape sculpting with expression individuality.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

The efficient and robust sticky viscoelastic material simulation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

2006
AMS: An Adaptive TCP Bandwidth Aggregation Mechanism for Multi-homed Mobile Hosts.
IEICE Transactions, 2006

2005
Implementation, analysis, and evaluation of TCP-J: A new version of TCP for wireless networks.
Systems and Computers in Japan, 2005


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