Koki Nagano

According to our database1, Koki Nagano authored at least 19 papers between 2010 and 2018.

Collaborative distances:

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2018
High-fidelity facial reflectance and geometry inference from an unconstrained image.
ACM Trans. Graph., 2018

paGAN: real-time avatars using dynamic textures.
ACM Trans. Graph., 2018

Mesoscopic Facial Geometry Inference Using Deep Neural Networks.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

2017
Avatar digitization from a single image for real-time rendering.
ACM Trans. Graph., 2017

Massively parallel inverse rendering using Multi-objective Particle Swarm Optimization.
J. Visualization, 2017

Multi-View Stereo on Consistent Face Topology.
Comput. Graph. Forum, 2017

Photorealistic Facial Texture Inference Using Deep Neural Networks.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

2016
Photorealistic Facial Texture Inference Using Deep Neural Networks.
CoRR, 2016

Time-Offset Conversations on a Life-Sized Automultiscopic Projector Array.
Proceedings of the 2016 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2016

2015
Skin microstructure deformation with displacement map convolution.
ACM Trans. Graph., 2015

GPU-based inverse rendering with multi-objective particle swarm optimization.
Proceedings of the SIGGRAPH Asia 2015 Visualization in High Performance Computing, 2015

Skin stretch: simulating dynamic skin microgeometry.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

An automultiscopic projector array for interactive digital humans.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2014
Interpolating vertical parallax for an autostereoscopic three-dimensional projector array.
J. Electronic Imaging, 2014

Measurement and modeling of microfacet distributions under deformation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Creating a life-sized automultiscopic Morgan Spurlock for CNNs "Inside Man".
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

2013
An autostereoscopic projector array optimized for 3D facial display.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

Driving high-resolution facial blendshapes with video performance capture.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

2010
A new "multiplex content" displaying system compatible with current 3D projection technology.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010


  Loading...