Long Chen

Orcid: 0000-0002-4985-9516

Affiliations:
  • Bournemouth University, Poole, UK


According to our database1, Long Chen authored at least 16 papers between 2016 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2021
Recovering dense 3D point clouds from single endoscopic image.
Comput. Methods Programs Biomed., 2021

2020
De-smokeGCN: Generative Cooperative Networks for Joint Surgical Smoke Detection and Removal.
IEEE Trans. Medical Imaging, 2020

Self-supervised monocular image depth learning and confidence estimation.
Neurocomputing, 2020

Context-Aware Mixed Reality: A Learning-Based Framework for Semantic-Level Interaction.
Comput. Graph. Forum, 2020

2019
Object registration in semi-cluttered and partial-occluded scenes for augmented reality.
Multim. Tools Appl., 2019

2018
On-the-fly dense 3D surface reconstruction for geometry-aware augmented reality
PhD thesis, 2018

Context-Aware Mixed Reality: A Framework for Ubiquitous Interaction.
CoRR, 2018

Self-Supervised Monocular Image Depth Learning and Confidence Estimation.
CoRR, 2018

SLAM-based dense surface reconstruction in monocular Minimally Invasive Surgery and its application to Augmented Reality.
Comput. Methods Programs Biomed., 2018

2017
Real-time Geometry-Aware Augmented Reality in Minimally Invasive Surgery.
CoRR, 2017

Augmented Reality for Depth Cues in Monocular Minimally Invasive Surgery.
CoRR, 2017

Semantic Augmented Reality Environment with Material-Aware Physical Interactions.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

Recent Developments and Future Challenges in Medical Mixed Reality.
Proceedings of the 2017 IEEE International Symposium on Mixed and Augmented Reality, 2017

An Improved Augmented Reality Registration Method Based on Visual SLAM.
Proceedings of the E-Learning and Games - 11th International Conference, 2017

A Stable and Accurate Marker-Less Augmented Reality Registration Method.
Proceedings of the 2017 International Conference on Cyberworlds, 2017

2016
MathRun: An Adaptive Mental Arithmetic Game Using A Quantitative Performance Model.
Proceedings of the HCI 2016, 2016


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