Lorraine Lin

Orcid: 0000-0002-6549-2582

According to our database1, Lorraine Lin authored at least 10 papers between 2009 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
How Immersion and Self-Avatars in VR Affect Learning Programming and Computational Thinking in Middle School Education.
IEEE Trans. Vis. Comput. Graph., August, 2023

How Important are Detailed Hand Motions for Communication for a Virtual Character Through the Lens of Charades?
ACM Trans. Graph., 2023

2021
Evaluating Grasping Visualizations and Control Modes in a VR Game.
ACM Trans. Appl. Percept., 2021

2019
The Effect of Hand Size and Interaction Modality on the Virtual Hand Illusion.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

2018
Touch with foreign hands: the effect of virtual hand appearance on visual-haptic integration.
Proceedings of the 15th ACM Symposium on Applied Perception, 2018

2017
How character customization affects learning in computational thinking.
Proceedings of the ACM Symposium on Applied Perception, 2017

2016
The effect of realism on the virtual hand illusion.
Proceedings of the 2016 IEEE Virtual Reality, 2016

Need a hand?: how appearance affects the virtual hand illusion.
Proceedings of the ACM Symposium on Applied Perception, 2016

2015
Do cartoons feel pain?: using the virtual hand illusion to test human response to degrees of realism.
Proceedings of the ACM SIGGRAPH Symposium on Applied Perception, 2015

2009
Depth judgment measures and occluders in near-field augmented reality.
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, 2009


  Loading...