Stephen R. Ellis

Orcid: 0000-0002-8316-470X

According to our database1, Stephen R. Ellis authored at least 65 papers between 1986 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2021
A Simple Video-Based Technique for Measuring Latency in Virtual Reality or Teleoperation.
IEEE Trans. Vis. Comput. Graph., 2021

2020
The Effect of Focal Distance, Age, and Brightness on Near-Field Augmented Reality Depth Matching.
IEEE Trans. Vis. Comput. Graph., 2020

2016
So You're Going to Make a Robot Look Like a Human Being? Really!?
Presence Teleoperators Virtual Environ., 2016

2015
Matching and Reaching Depth Judgments with Real and Augmented Reality Targets.
IEEE Trans. Vis. Comput. Graph., 2015

2014
Calibration and depth matching accuracy with a table-mounted augmented reality haploscope.
Proceedings of the ACM Symposium on Applied Perception, 2014

2013
Misalignment Effect Function for Oblique Rotation of a Teleoperations Viewpoint: Counter-Intuitive Predictions and Implications for the Basis of Fitts' Law.
Proceedings of the 12th IFAC/IFIP/IFORS/IEA Symposium on Analysis, 2013

2012
Depth judgments by reaching and matching in near-field augmented reality.
Proceedings of the 2012 IEEE Virtual Reality, 2012

VR 2012 tutorial: Quantitative and qualitative methods for human-subject experiments in Virtual and Augmented Reality.
Proceedings of the 2012 IEEE Virtual Reality, 2012

Improvements in visually directed walking in virtual environments cannot be explained by changes in gait alone.
Proceedings of the ACM Symposium on Applied Perception 2012, 2012

2011
Depth judgment tasks and environments in near-field augmented reality.
Proceedings of the IEEE Virtual Reality Conference, 2011

Peripheral visual information and its effect on the perception of egocentric depth in virtual and augmented environments.
Proceedings of the IEEE Virtual Reality Conference, 2011

Parameter estimation variance of the single point active alignment method in optical see-through head mounted display calibration.
Proceedings of the IEEE Virtual Reality Conference, 2011

Peripheral visual information and its effect on distance judgments in virtual and augmented environments.
Proceedings of the 8th Symposium on Applied Perception in Graphics and Visualization, 2011

2010
Detection thresholds for label motion in visually cluttered displays.
Proceedings of the IEEE Virtual Reality Conference, 2010

Visual features involving motion seen from airport control towers.
Proceedings of the 11th IFAC/IFIP/IFORS/IEA Symposium on Analysis, Design, and Evaluation of Human-Machine Systems (2010), Valenciennes, France, August 31, 2010

Depth judgment measures and occluding surfaces in near-field augmented reality.
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization, 2010

2009
Perception of image motion during head movement.
ACM Trans. Appl. Percept., 2009

Objective and subjective assessment of stereoscopically separated labels in augmented reality.
Comput. Graph., 2009

Evaluation of Alternative Label Placement Techniques in Dynamic Virtual Environments.
Proceedings of the Smart Graphics, 9th International Symposium, SG 2009, Salamanca, 2009

Latency and User Performance in Virtual Environments and Augmented Reality.
Proceedings of the 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2009

Depth judgment measures and occluders in near-field augmented reality.
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, 2009

The effects of continued exposure to medium field augmented and virtual reality on the perception of egocentric depth.
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, 2009

Visual clutter management in augmented reality: Effects of three label separation methods on spatial judgments.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2009

2008
Book Review.
Sci. Program., 2008

Comparing disparity based label segregation in augmented and virtual reality.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008

User boresight calibration precision for large-format head-up displays.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008

Managing Visual Clutter: A Generalized Technique for Label Segregation using Stereoscopic Disparity.
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008

User Boresighting for AR Calibration: A Preliminary Analysis.
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008

Label segregation by remapping stereoscopic depth in far-field augmented reality.
Proceedings of the 7th IEEE and ACM International Symposium on Mixed and Augmented Reality, 2008

The effects of virtual reality, augmented reality, and motion parallax on egocentric depth perception.
Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, 2008

2007
Demand Characteristics in Assessing Motion Sickness in a Virtual Environment: Or Does Taking a Motion Sickness Questionnaire Make You Sick?
IEEE Trans. Vis. Comput. Graph., 2007

Tutorial 2: Conducting Human Subject Experiments with Virtual and Augmented Reality.
Proceedings of the IEEE Virtual Reality Conference, 2007

2006
Demand Characteristics of a Questionnaire Used to Assess Motion Sickness in a Virtual Environment.
Proceedings of the IEEE Virtual Reality Conference, 2006

Conducting Human-Subject Experiments with Virtual and Augmented Reality.
Proceedings of the IEEE Virtual Reality Conference, 2006

Vertical Vergence Calibration for Augmented Reality Displays.
Proceedings of the IEEE Virtual Reality Conference, 2006

How Do We Solve Human Factors for VR and AR Applications?
Proceedings of the IEEE Virtual Reality Conference, 2006

Remembrance of scanpaths past: experiments with Larry Stark.
Proceedings of the Human Vision and Electronic Imaging XI, 2006

2005
Air traffic control tower augmented reality field study.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2004
Air traffic management 3-D graphics research & development.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Perceptual sensitivity to head tracking latency in virtual environments with varying degrees of scene complexity.
Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, 2004

2003
Augmented reality for air traffic control towers.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

2002
Tutorial 1: Usability Evaluation Techniques for Virtual Reality Technologies.
Proceedings of the IEEE Virtual Reality Conference 2002, 2002

Psychophysical Effects of Immersive Virtual Reality (panel).
Proceedings of the IEEE Virtual Reality Conference 2002, 2002

2001
Tutorial 4: Usability Evaluation Techniques for Virtual Reality Technologies.
Proceedings of the Virtual Reality 2001 Conference, 2001

2000
Rotation and direction judgment from visual images head-slaved in two and three degrees-of-freedom.
IEEE Trans. Syst. Man Cybern. Part A, 2000

Localization of a Time-Delayed, Monocular Virtual Object Superimposed on a Real Environment.
Presence Teleoperators Virtual Environ., 2000

The Elements of Human Factors: Illustrations from the Collision at the Mir Space Station.
Proceedings of the Virtual Reality 2000 Conference, 2000

1999
Sensor Spatial Distortion, Visual Latency, and Update Rate Effects on 3D Tracking in Virtual Environments.
Proceedings of the IEEE Virtual Reality 1999 Conference, 1999

Discrimination of changes in latency during head movement.
Proceedings of the Human-Computer Interaction: Communication, 1999

1998
Localization of Virtual Objects in the Near Visual Field.
Hum. Factors, 1998

Invited Paper: Operator Localization of Virtual Objects.
Proceedings of the 1998 MultiMedia Modeling (MMM '98), 1998

1997
Judgments of the Distance to Nearby Virtual Objects: Interaction of Viewing Conditions and Accommodative Demand.
Presence Teleoperators Virtual Environ., 1997

Factors influencing operator interaction with virtual objects viewed via head-mounted see-through displays: viewing conditions and rendering latency.
Proceedings of the 1997 Virtual Reality Annual International Symposium, 1997

In Search of Equivalence Classes in Subjective Scales of Reality.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997

Operator Interaction with Visual Objects: Effect of System Latency.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997

1996
Presence of Mind: A Reaction to Thomas Sheridans 'Further Musings on the Psychophysics of Presence'.
Presence Teleoperators Virtual Environ., 1996

Dynamic Response of Electromagnetic Spatial Displacement Trackers.
Presence Teleoperators Virtual Environ., 1996

1994
What are virtual environments?
IEEE Computer Graphics and Applications, 1994

1992
A Testbed for Characterizing Dynamic Response of Virtual Environment Spatial Sensors.
Proceedings of the Fifth ACM Symposium on User Interface Software and Technology, 1992

1988
A mathematical model for spatial orientation from pictorial perspective displays.
IEEE Trans. Syst. Man Cybern., 1988

Enhancement of Man-Machine Communication: The Human Use of Inhuman Beings.
Proceedings of the COMPCON'88, Digest of Papers, Thirty-Third IEEE Computer Society International Conference, San Francisco, California, USA, February 29, 1988

1987
Quantitative Evaluation of Perspective and Stereoscopic Displays in Three-Axis Manual Tracking Tasks.
IEEE Trans. Syst. Man Cybern., 1987

Telerobotics: Display, control, and communication problems.
IEEE J. Robotics Autom., 1987

A comparison of position and rate control for telemanipulations with consideration of manipulator system dynamics.
IEEE J. Robotics Autom., 1987

1986
The Emergence of Zipf's Law: Spontaneous Encoding Optimization by Users of a Command Language.
IEEE Trans. Syst. Man Cybern., 1986


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