Luis A. Guerrero

Orcid: 0000-0003-3989-979X

Affiliations:
  • University of Chile, Santiago, Chile


According to our database1, Luis A. Guerrero authored at least 90 papers between 1997 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2023
And How Enjoyable? Converting a User Experience Evaluation Questionnaire into a Voice Conversation.
Proceedings of the 15th International Conference on Ubiquitous Computing & Ambient Intelligence (UCAmI 2023), 2023

2022
A conceptual framework for smart device-based notifications.
J. Ambient Intell. Humaniz. Comput., 2022

2021
UX Evaluation with Standardized Questionnaires in Ubiquitous Computing and Ambient Intelligence: A Systematic Literature Review.
Adv. Hum. Comput. Interact., 2021

Exploratory Analysis of Research Publications on Robotics in Costa Rica Main Public Universities.
Proceedings of the Advances in Human Factors in Robots, Unmanned Systems and Cybersecurity, 2021

2019
Evaluating the Nao Robot in the Role of Personal Assistant: The Effect of Gender in Robot Performance Evaluation.
Proceedings of the 13th International Conference on Ubiquitous Computing and Ambient Intelligence, 2019

User Experience Evaluation of Voice Interfaces: A Preliminary Study of Games for Seniors and the Elderly.
Proceedings of the 13th International Conference on Ubiquitous Computing and Ambient Intelligence, 2019

Architecture to Design Booking Appointment Applications for the Smart Personal Assistant Alexa.
Proceedings of the 13th International Conference on Ubiquitous Computing and Ambient Intelligence, 2019

Standardized Questionnaires for User Experience Evaluation: A Systematic Literature Review.
Proceedings of the 13th International Conference on Ubiquitous Computing and Ambient Intelligence, 2019

User Experience Comparison of Intelligent Personal Assistants: Alexa, Google Assistant, Siri and Cortana.
Proceedings of the 13th International Conference on Ubiquitous Computing and Ambient Intelligence, 2019

Tool UTAUT Applied to Measure Interaction Experience with NAO Robot.
Proceedings of the Human-Computer Interaction. Design Practice in Contemporary Societies, 2019

2018
Smart Device-Based Notifications to Promote Healthy Behavior Related to Childhood Obesity and Overweight.
Sensors, 2018

2017
Automatic recognition of the American sign language fingerspelling alphabet to assist people living with speech or hearing impairments.
J. Ambient Intell. Humaniz. Comput., 2017

Multiplatform Career Guidance System Using IBM Watson, Google Home and Telegram - A User Experience and Usability Evaluation.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2017

Designing Tools that Allows Children in the Early Childhood to Program Robots.
Proceedings of the Learning and Collaboration Technologies. Technology in Education, 2017

Awareness Supporting Technologies used in Collaborative Systems: A Systematic Literature Review.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

2016
A Mobile Application That Allows Children in the Early Childhood to Program Robots.
Mob. Inf. Syst., 2016

Using Non-Traditional Interfaces to Support Physical Therapy for Knee Strengthening.
J. Medical Syst., 2016

Sign Language Recognition Model Combining Non-manual Markers and Handshapes.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2016

Towards Smart Notifications - An Adaptive Approach Using Smart Devices.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2016

Supporting User Awareness Using Smart Device-Based Notifications.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2016

2015
Creating TUIs Using RFID Sensors - A Case Study Based on the Literacy Process of Children with Down Syndrome.
Sensors, 2015

MODEBOTS: Environment for Programming Robots for Children Between the Ages of 4 and 6.
Rev. Iberoam. de Tecnol. del Aprendiz., 2015

A Virtual Repository of Learning Objects to Support Literacy of SEN Children.
Rev. Iberoam. de Tecnol. del Aprendiz., 2015

Sign Language Recognition Using Leap Motion - A Support Vector Machine Approach.
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Sensing, Processing, and Using Environmental Information, 2015

Creating a protocol for collaborative mobile applications for kids between 4 and 6 years old.
Proceedings of the 3rd International Conference on Technological Ecosystems for Enhancing Multiculturality, 2015

A Gesture-Based Interaction Approach for Manipulating Augmented Objects Using Leap Motion.
Proceedings of the Ambient Assisted Living. ICT-Based Solutions in Real Life Situations, 2015

Troyoculus: An Augmented Reality System to Improve Reading Capabilities of Night-Blind People.
Proceedings of the Ambient Assisted Living. ICT-Based Solutions in Real Life Situations, 2015

Making the Physical Therapy Entertaining - An Application Based on Wearable Technology and Mobile Games.
Proceedings of the Ambient Intelligence for Health - First International Conference, 2015

Kiteracy: a kit of tangible objects to strengthen literacy skills in children with down syndrome.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2014
Human-Objects Interaction: A Framework for Designing, Developing and Evaluating Augmented Objects.
Int. J. Hum. Comput. Interact., 2014

Clairvoyance: A framework to integrate shared displays and mobile computing devices.
Future Gener. Comput. Syst., 2014

Use of Tangible Interfaces to Support a Literacy System in Children with Intellectual Disabilities.
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Personalisation and User Adapted Services, 2014

Notifications for Collaborative Documents Editing - An Augmented Object Approach.
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Personalisation and User Adapted Services, 2014

Experiences and Challenges in Designing Non-traditional Interfaces to Enhance the Everyday Life of Children with Intellectual Disabilities.
Proceedings of the Computers Helping People with Special Needs, 2014

2013
Improving the Process for Developing Augmented Objects: An HCI Perspective.
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Context-Awareness and Context-Driven Interaction, 2013

An Augmented Object Prototype for Helping to Prevent the Sudden Infant Death Syndrome.
Proceedings of the Ambient Assisted Living and Active Aging, 2013

Development and Evaluation of an Augmented Object for Notifications of Particular Emails.
Proceedings of the Ambient Assisted Living and Active Aging, 2013

2012
An Indoor Navigation System for the Visually Impaired.
Sensors, 2012

An Ubiquitous Game for Providing Emotional Support to Hospitalized Children.
Proceedings of the Ambient Assisted Living and Home Care - 4th International Workshop, 2012

Implementing Shared Displays: A Tool for Smooth Integration of Large-Screen TVs and Mobile Devices.
Proceedings of the Ambient Assisted Living and Home Care - 4th International Workshop, 2012

2011
Enhancement of Collaborative Learning Activities using Portable Devices in the Classroom.
J. Univers. Comput. Sci., 2011

2010
Developing Augmented Objects: A Process Perspective.
J. Univers. Comput. Sci., 2010

DOCODE-Lite: A Meta-Search Engine for Document Similarity Retrieval.
Proceedings of the Knowledge-Based and Intelligent Information and Engineering Systems, 2010

Enhancing Social Network Analysis with a Concept-Based Text Mining Approach to Discover Key Members on a Virtual Community of Practice.
Proceedings of the Knowledge-Based and Intelligent Information and Engineering Systems, 2010

Digital Workbook: A Mobile Learning Environment to Support Collaborative Examinations.
Proceedings of the Collaboration and Technology - 16th International Conference, 2010

2009
Virtual Communities of Practice's Purpose Evolution Analysis Using a Concept-Based Mining Approach.
Proceedings of the Knowledge-Based and Intelligent Information and Engineering Systems, 2009

Understanding the Relationship between Requirements and Context Elements in Mobile Collaboration.
Proceedings of the Human-Computer Interaction. Ambient, 2009

Utilización de la Programación Orientada a Aspectos para promover la Colaboración Casual en Ambientes Web.
Proceedings of the Workshop Internacional EIG2009. Actas 3er Encuentro Informática y Gestión, 2009

A PDA-based collaborative tool for learning Chemistry skills.
Proceedings of the 13th International Conference on Computers Supported Cooperative Work in Design, 2009

A Collaborative Learning Activity and a software tool for improving language skills.
Proceedings of the 13th International Conference on Computers Supported Cooperative Work in Design, 2009

2007
Designing Collaborative Learning Environments Using Digital Games.
J. Univers. Comput. Sci., 2007

Evaluating Collaborative Learning Processes using System-based Measurement.
J. Educ. Technol. Soc., 2007

Visualizing Shared-Knowledge Awareness in Collaborative Learning Processes.
Proceedings of the Groupware: Design, Implementation, and Use, 13th International Workshop, 2007

2006
Theoretical and empirical advances in groupware research.
Int. J. Hum. Comput. Stud., 2006

Analysis and Design of Mobile Collaborative Applications Using Contextual Elements.
Comput. Artif. Intell., 2006

Rethinking the Design of Enriched Environments.
Proceedings of the On the Move to Meaningful Internet Systems 2006: OTM 2006 Workshops, 2006

SSP: A Simple Software Process for Small-Size Software Development Projects.
Proceedings of the IFIP 19th World Computer Congress, 2006

A cognitive model of user interaction as a guideline for designing novel interfaces.
Proceedings of the IFIP 19th World Computer Congress, 2006

2005
Temporal Blurring: A Privacy Model for OMS Users.
Proceedings of the User Modeling 2005, 2005

Sharing Information Resources in Mobile Ad-hoc Networks.
Proceedings of the Groupware: Design, Implementation, and Use, 11th International Workshop, 2005

Collaboration for Learning Language Skills.
Proceedings of the Groupware: Design, Implementation, and Use, 11th International Workshop, 2005

2004
Designing Virtual Environments to Support Collaborative Work in Real Spaces.
J. Web Eng., 2004

A method for evaluating computer-supported collaborative learning processes.
Int. J. Comput. Appl. Technol., 2004

StoryMapper: A Multimedia Tool to Externalize Knowledge.
Proceedings of the XXIV International Conference of the Chilean Computer Science Society (SCCC 2004), 2004

Distributed Shared Contexts.
Proceedings of the Mobility Aware Technologies and Applications, 2004

An Architectural Model to Promote User Awareness on the Web.
Proceedings of the Web Engineering - 4th International Conference, 2004

Using Games to Model and Evaluate Collaborative Learning.
Proceedings of the Embracing Diversity in the Learning Sciences: Proceedings of the 6th International Conference for the Learning Sciences, 2004

Reusing Groupware Applications.
Proceedings of the Groupware: Design, Implementation and Use: 10th International Workshop, 2004

Mobile Support for Collaborative Work.
Proceedings of the Groupware: Design, Implementation and Use: 10th International Workshop, 2004

A Model for a Collaborative Recommender System for Multimedia Learning Material.
Proceedings of the Groupware: Design, Implementation and Use: 10th International Workshop, 2004

2003
Collaborative Learning and Creative Writing.
Proceedings of the 1st Latin American Web Congress (LA-WEB 2003), 2003

Designing Collaborative Virtual Environments Based on Real Spaces to Promote Community Interaction.
Proceedings of the 1st Latin American Web Congress (LA-WEB 2003), 2003

Supporting JIGSAW-Type Collaborative Learning.
Proceedings of the 36th Hawaii International Conference on System Sciences (HICSS-36 2003), 2003

Collaborative Virtual Environments Based on Real Work Spaces.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003

Collaborative Scenarios to Promote Positive Interdependence among Group Members.
Proceedings of the Groupware: Design, Implementation, and Use, 9th International Workshop, 2003

Improving the Use of Strategies in Computer-Supported Collaborative Processes.
Proceedings of the Groupware: Design, Implementation, and Use, 9th International Workshop, 2003

2002
Mediated Communication in Groupware Systems.
Proceedings of the ICEIS 2002, 2002

Designing the Communications Infrastructure of Groupware Systems.
Proceedings of the Groupware: Design, Implementation and Use, 8th International Workshop, 2002

Evaluating Collaborative Learning Processes.
Proceedings of the Groupware: Design, Implementation and Use, 8th International Workshop, 2002

2001
A pattern system for the development of collaborative applications.
Inf. Softw. Technol., 2001

Undertanding Organizational Memory.
Proceedings of the 21st International Conference of the Chilean Computer Science Society (SCCC 2001), 2001

2000
DeskTOP, a system based on virtual spaces to support and to promote collaborative learning (poster session).
Proceedings of the Third International Conference on Collaborative Virtual Environments, 2000

Organizational Memories as Electronic Discussion By-Products.
Proceedings of the 6th International Workshop on Groupware (CRIWG 2000), 2000

Evaluating Cooperation in Group Work.
Proceedings of the 6th International Workshop on Groupware (CRIWG 2000), 2000

1999
A Web-based OO platform for the development of multimedia collaborative applications.
Decis. Support Syst., 1999

TOP: A Platform for the Development of Web Interfaces and Collaborative Applications.
CLEI Electron. J., 1999

A Customizable Collaborative Virtual Environment on the Web.
Proceedings of the Sixth International Symposium on String Processing and Information Retrieval and Fifth International Workshop on Groupware, 1999

Design Patterns for Collaborative Systems.
Proceedings of the Sixth International Symposium on String Processing and Information Retrieval and Fifth International Workshop on Groupware, 1999

1998
Objects for Fast Prototyping of Collaborative Applications.
Proceedings of the CRIWG '98, 1998

1997
CLASS: A Computer Platform for the Development of Education's Collaborative Applications.
Proceedings of the CRIWG '97, 1997


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