Janio Jadán-Guerrero

Orcid: 0000-0002-3616-2074

According to our database1, Janio Jadán-Guerrero authored at least 50 papers between 2013 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Pólya's Methodology for Strengthening Problem-Solving Skills in Differential Equations: A Case Study in Colombia.
Comput., October, 2023

Evolution of Fintech Companies in Guatemala from Prepandemic to Post Pandemic Period and the Options of Fintech Companies as Financial Provider for Projects.
Proceedings of the Information Systems and Technologies, 2023

Gamification in Inclusive Education for Children with Disabilities: Global Trends and Approaches - A Bibliometric Review.
Proceedings of the Computational Science and Its Applications - ICCSA 2023 Workshops, 2023

Alternatives for Designing Augmentative and Alternative Communication Systems for People with Disabilities and Older Adults.
Proceedings of the HCI International 2023 Posters, 2023

2022
Accessibility challenges of e-commerce websites.
PeerJ Comput. Sci., 2022

Using Augmented Reality to Reinforce the Learning of Installation of Electrical Equipment and Machines.
Proceedings of the HCI International 2022 - Late Breaking Posters, 2022

Development of Interactive Story Tales Using MIT App Inventor.
Proceedings of the HCI International 2022 - Late Breaking Posters, 2022

Building an Escape Room to Raise Awareness of Bullying and Cyberbullying.
Proceedings of the HCI International 2022 - Late Breaking Posters, 2022

A Systematic Literature Review on Technological Solutions to Fight Bullying and Cyberbullying in Academic Environments.
Proceedings of the 14th International Conference on Computer Supported Education, 2022

2021
Correction to: Examining the usability of touchscreen gestures for adults with DS.
J. Reliab. Intell. Environ., 2021

Examining the usability of touchscreen gestures for adults with DS.
J. Reliab. Intell. Environ., 2021

Geo-colonizing Mars: a fun way to raise awareness about environment caring and teach Geometry.
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021

Strengthening Mathematical Skills with M-Learning.
Proceedings of the Human Interaction, Emerging Technologies and Future Systems V, 2021

Creative Packaging Design for Products.
Proceedings of the Human Interaction, Emerging Technologies and Future Systems V, 2021

Escape Rooms: A Formula for Injecting Interaction in Chemistry Classes.
Proceedings of the Human Interaction, Emerging Technologies and Future Systems V, 2021

Digital Museums as Pedagogical Mediators in the Pandemic Crisis.
Proceedings of the HCI International 2021 - Posters - 23rd HCI International Conference, 2021

Technological Intervention Through the Virtual Assistant Alexa in the Development of Linguistic Skills of a New Language.
Proceedings of the HCI International 2021 - Posters - 23rd HCI International Conference, 2021

Cognitive Interventions Based on Technology: A Systematic Literature Review.
Proceedings of the Advances in Neuroergonomics and Cognitive Engineering, 2021

E-learning Ergonomic Challenges During the Covid-19 Pandemic.
Proceedings of the Advances in Human Factors in Training, Education, and Learning Sciences, 2021

Artificial Intelligence and Tomorrow's Education.
Proceedings of the Advances in Artificial Intelligence, Software and Systems Engineering, 2021

Identifying Government Funds to Help People with Disabilities: An Analytical Process.
Proceedings of the Advances in Human Factors and System Interactions, 2021

Analysis of the Employment Rate of People with Disabilities in Ecuador.
Proceedings of the Advances in Physical, Social & Occupational Ergonomics, 2021

Digital Resources and Children's Learning: Parental Perception During the Pandemic.
Proceedings of the Advances in Human Factors and System Interactions, 2021

Towards Accessibility Assessment with a Combined Approach for Native Mobile Applications.
Proceedings of the Advances in Human Factors and System Interactions, 2021

Improvement of Accessibility in Medical and Healthcare Websites.
Proceedings of the Advances in Human Factors and System Interactions, 2021

2020
3D Object Reconstruction Using Concatenated Matrices with MS Kinect: A Contribution to Interiors Architecture.
Proceedings of the Computational Science and Its Applications - ICCSA 2020, 2020

Literacy Toy for Enhancement Phonological Awareness: A Longitudinal Study.
Proceedings of the Computers Helping People with Special Needs, 2020

Teaching STEM Competencies Through an Educational Mobile Robot.
Proceedings of the Learning and Collaboration Technologies. Human and Technology Ecosystems, 2020

Model for Generation of Profiles for Persons with Disabilities in e-Learning Environments.
Proceedings of the Advances in Human Factors and Systems Interaction, 2020

Interactive Storytelling Books for Fostering Inclusion of Children with Special Needs.
Proceedings of the Advances in Human Factors and Systems Interaction, 2020

Phonological Awareness Intervention and Basic Literacy Skill Development with Kiteracy-PiFo.
Proceedings of the Advances in Human Factors and Systems Interaction, 2020

Improve Accessibility and Visibility of Selected University Websites.
Proceedings of the Advances in Human Factors and Systems Interaction, 2020

2019
Implementation of Controls for Insertion of Accessible Images in Open Online Editors Based on WCAG Guidelines. Case Studies: TinyMCE and Summernote.
Proceedings of the Advances in Human Factors and Systems Interaction, 2019

Development of an Accessible Video Game to Improve the Understanding of the Test of Honey-Alonso.
Proceedings of the Advances in Human Factors and Systems Interaction, 2019

Application to Guide People with Visual Disability on Internal Buildings, Using Beacon Bluetooth Positioning Systems.
Proceedings of the Advances in Usability and User Experience, 2019

Building Hybrid Interfaces to Increase Interaction with Young Children and Children with Special Needs.
Proceedings of the Advances in Human Factors and Systems Interaction, 2019

Fuzzy Model for Back Posture Correction During the Walk.
Proceedings of the Advances in Human Factors and Systems Interaction, 2019

Improving Usability with Think Aloud and Focus Group Methods. A Case Study: An Intelligent Police Patrolling System (I-Pat).
Proceedings of the Advances in Human Factors and Systems Interaction, 2019

Accessibility Assessment in Mobile Applications for Android.
Proceedings of the Advances in Human Factors and Systems Interaction, 2019

2018
Model of Dynamic Routes for Intelligent Police Patrolling.
Proceedings of the 12th International Conference on Ubiquitous Computing and Ambient Intelligence, 2018

Movement Detection Algorithm for Patients with Hip Surgery.
Proceedings of the International Joint Conference SOCO'18-CISIS'18-ICEUTE'18, 2018

Efficient Configuration for a Scalable Spiking Neural Network Platform by means of a Synchronous Address Event Representation bus.
Proceedings of the 2018 NASA/ESA Conference on Adaptive Hardware and Systems, 2018

2016
Designing Assistive Technologies for Children with Disabilities: A Case Study of a Family Living with a Daughter with Intellectual Disability.
Proceedings of the Technologies and Innovation - Second International Conference, 2016

2015
Creating TUIs Using RFID Sensors - A Case Study Based on the Literacy Process of Children with Down Syndrome.
Sensors, 2015

A Virtual Repository of Learning Objects to Support Literacy of SEN Children.
Rev. Iberoam. de Tecnol. del Aprendiz., 2015

Kiteracy: a kit of tangible objects to strengthen literacy skills in children with down syndrome.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2014
An experience of technology transfer success of software for children with disabilities.
CLEI Electron. J., 2014

Use of Tangible Interfaces to Support a Literacy System in Children with Intellectual Disabilities.
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Personalisation and User Adapted Services, 2014

Experiences and Challenges in Designing Non-traditional Interfaces to Enhance the Everyday Life of Children with Intellectual Disabilities.
Proceedings of the Computers Helping People with Special Needs, 2014

2013
AINIDIU: An experience among university, organizations and government.
Proceedings of the 2013 XXXIX Latin American Computing Conference (CLEI), 2013


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