Marc Le Renard

According to our database1, Marc Le Renard authored at least 8 papers between 2004 and 2013.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2013
Immersive FPS games: user experience and performance.
Proceedings of the 2013 ACM international workshop on Immersive media experiences, 2013

2012
Are immerrsive FPS games enjoyable?
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012

CaveUDK: a VR game engine middleware.
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012

2005
Intelligent virtual environments for virtual reality art.
Comput. Graph., 2005

Causality and virtual reality art.
Proceedings of the 5th Conference on Creativity & Cognition, 2005

The CaveUT system: immersive entertainment based on a game engine.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2004
ALTERNE: Intelligent Virtual Environments for Virtual Reality Art.
Proceedings of the 4th International Symposium, 2004

New ways of worldmaking: the <i>Alterne</i> platform for VR art.
Proceedings of the 12th ACM International Conference on Multimedia, 2004


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