Marcelo de Paiva Guimarães

Orcid: 0000-0001-5026-1581

According to our database1, Marcelo de Paiva Guimarães authored at least 72 papers between 2004 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Applied Explainable Artificial Intelligence (XAI) in the classification of retinal images for support in the diagnosis of Glaucoma.
Proceedings of the 29th Brazilian Symposium on Multimedia and the Web, 2023

Visualization, Analysis and Collaborative Discussion of Severe Weather Events.
Proceedings of the Computational Science and Its Applications - ICCSA 2023, 2023

Automatic Features Extraction from the Optic Cup and Disc Segmentation for Glaucoma Classification.
Proceedings of the Computational Science and Its Applications - ICCSA 2023, 2023

A Software Architecture Based on the Blockchain-Database Hybrid for Electronic Health Records.
Proceedings of the Computational Science and Its Applications - ICCSA 2023, 2023

Integrating Counterfactual Evaluations into Traditional Interactive Recommendation Frameworks.
Proceedings of the Computational Science and Its Applications - ICCSA 2023, 2023

2022
Supervised Classification of Motor-Rehabilitation Body Movements with RGB Cameras and Pose Tracking Data.
J. Interact. Syst., September, 2022

An olfactory display for virtual reality glasses.
Multim. Syst., 2022

A framework for neuromotor and neurofunctional rehabilitation using multi-agent systems.
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022

A lower limb mixed reality system for the elderly.
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022

Coffee of São Paulo: Virtual aroma.
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022

Laje de Santos: a dive site recreated in virtual reality.
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022

A Multi-agent Body Tracking Application Framework Applied to Physical and Neurofunctional Rehabilitation.
Proceedings of the Computational Science and Its Applications - ICCSA 2022 Workshops, 2022

C-Libras: A Gesture Recognition App for the Brazilian Sign Language.
Proceedings of the Computational Science and Its Applications - ICCSA 2022, 2022

2021
Semantically Time Tracking of Events from Web Documents.
Proceedings of the WebMedia '21: Brazilian Symposium on Multimedia and the Web, 2021

Upper Limb Motion Tracking and Classification: A Smartphone Approach.
Proceedings of the WebMedia '21: Brazilian Symposium on Multimedia and the Web, 2021

ReBase: data acquisition and management system for neuromotor rehabilitation supported by virtual and augmented reality.
Proceedings of the SVR'21: 23rd Symposium on Virtual and Augmented Reality, Virtual Event, Brazil, October 18, 2021

Classification of Human Movements with Motion Capture Data in a Motor Rehabilitation Context.
Proceedings of the SVR'21: 23rd Symposium on Virtual and Augmented Reality, Virtual Event, Brazil, October 18, 2021

Biomechanics sensor nodes for body tracking: a development solution for virtual reality interaction.
Proceedings of the SVR'21: 23rd Symposium on Virtual and Augmented Reality, Virtual Event, Brazil, October 18, 2021

StoryTracker: A Semantic-Oriented Tool for Automatic Tracking Events by Web Documents.
Proceedings of the Computational Science and Its Applications - ICCSA 2021, 2021

Motion and Interaction Tracking Tool for Virtual Reality Environments.
Proceedings of the Computational Science and Its Applications - ICCSA 2021, 2021

Evaluation Methods Applied to Virtual Reality Educational Applications: A Systematic Review.
Proceedings of the Computational Science and Its Applications - ICCSA 2021, 2021

2020
Dynamic Adaptive Communication Strategy for Fully Immersive, Interactive and Collaborative Virtual Reality Applications.
Proceedings of the Computational Science and Its Applications - ICCSA 2020, 2020

A Virtual Reality Simulator to Assist in Memory Management Lectures.
Proceedings of the Computational Science and Its Applications - ICCSA 2020, 2020

Biomechanics Sensor Node for Virtual Reality: A Wearable Device Applied to Gait Recovery for Neurofunctional Rehabilitation.
Proceedings of the Computational Science and Its Applications - ICCSA 2020, 2020

Motivational Evaluation of a Virtual Reality Simulator to Teach Disk-Scheduling Algorithms for Solid-State Drives (SSDs).
Proceedings of the Computational Science and Its Applications - ICCSA 2020, 2020

2019
Machine Learning Applied to Software Testing: A Systematic Mapping Study.
IEEE Trans. Reliab., 2019

ARKLib: An Augmented Reality Library for Applications using Kinect.
Proceedings of the 21st Symposium on Virtual and Augmented Reality, 2019

A literature review of studies on interactive 3D information visualization for the web.
Proceedings of the 34th ACM/SIGAPP Symposium on Applied Computing, 2019

2018
Immersive and interactive virtual reality applications based on 3D web browsers.
Multim. Tools Appl., 2018

Star Life Cycle and games development projects for conducting the human-computer interaction course: A practical experience.
Comput. Appl. Eng. Educ., 2018

Problem based learning associated to the development of games for programming teaching.
Comput. Appl. Eng. Educ., 2018

Using Olfactory Stimuli in Virtual Reality Applications.
Proceedings of the 20th Symposium on Virtual and Augmented Reality, 2018

Simulator for Teaching Magnetic Disk Scheduling Algorithms.
Proceedings of the 20th Symposium on Virtual and Augmented Reality, 2018

An Approach to Developing Learning Objects with Augmented Reality Content.
Proceedings of the Computational Science and Its Applications - ICCSA 2018, 2018

An RGB-Based Gesture Framework for Virtual Reality Environments.
Proceedings of the Computational Science and Its Applications - ICCSA 2018, 2018

eStreet: Virtual Reality and Wearable Devices Applied to Rehabilitation.
Proceedings of the Computational Science and Its Applications - ICCSA 2018, 2018

Using Game Development to Measure Motivation, Engagement, and Proficiency of Students in Human-Computer Interaction Discipline.
Proceedings of the XLIV Latin American Computer Conference, 2018

2017
Immersive Ground Control Station for Unmanned Aerial Vehicles.
Proceedings of the Computational Science and Its Applications - ICCSA 2017, 2017

Embedding Augmented Reality Applications into Learning Management Systems.
Proceedings of the Computational Science and Its Applications - ICCSA 2017, 2017

Distributed, Immersive and Multi-platform Molecular Visualization for Chemistry Learning.
Proceedings of the Computational Science and Its Applications - ICCSA 2017, 2017

WebAR: A Web-Augmented Reality-Based Authoring Tool with Experience API Support for Educational Applications.
Proceedings of the Universal Access in Human-Computer Interaction. Designing Novel Interactions, 2017

Considerations for Designing Educational Software for Different Technological Devices and Pedagogical Approaches.
Proceedings of the Universal Access in Human-Computer Interaction. Human and Technological Environments, 2017

On Capitalizing on Augmented Reality to Impart Solid Geometry Concepts: An Experimental Study.
Proceedings of the Universal Access in Human-Computer Interaction. Designing Novel Interactions, 2017

2016
LibViews - An Information Visualization Application for Third-Party Libraries on Software Projects.
Proceedings of the 20th International Conference Information Visualisation, 2016

Usability Evaluation of a Gestural Interface Application for Children.
Proceedings of the Design, User Experience, and Usability: Novel User Experiences, 2016

Usability and Functionality Assessment of an Oculus Rift in Immersive and Interactive Systems Using Voice Commands.
Proceedings of the Virtual, Augmented and Mixed Reality, 2016

Mobile application to support dyslexia diagnostic and reading practice.
Proceedings of the 13th IEEE/ACS International Conference of Computer Systems and Applications, 2016

A process-scheduling simulator based on virtual reality technology.
Proceedings of the 13th IEEE/ACS International Conference of Computer Systems and Applications, 2016

3D content generation to moodle platform to support anatomy teaching and learning.
Proceedings of the 13th IEEE/ACS International Conference of Computer Systems and Applications, 2016

2015
A dynamic-adaptive architecture for 3d collaborative virtual environments based on graphic clusters.
Proceedings of the 30th Annual ACM Symposium on Applied Computing, 2015

Teaching-Learning Environment Tool to Promote Individualized Student Assistance.
Proceedings of the Computational Science and Its Applications - ICCSA 2015, 2015

Unity Cluster Package - Dragging and Dropping Components for Multi-projection Virtual Reality Applications Based on PC Clusters.
Proceedings of the Computational Science and Its Applications - ICCSA 2015, 2015

Challenges and Possibilities of Use of Augmented Reality in Education - Case Study in Music Education.
Proceedings of the Computational Science and Its Applications - ICCSA 2015, 2015

Immersive and Interactive Simulator to Support Educational Teaching.
Proceedings of the Computational Science and Its Applications - ICCSA 2015, 2015

Graphical High Level Analysis of Communication in Distributed Virtual Reality Applications.
Proceedings of the International Conference on Computational Science, 2015

Use of a OWL ontology for creating Interactive Learning object.
Proceedings of the 2015 Latin American Computing Conference, 2015

2014
A Checklist to Evaluate Augmented Reality Applications.
Proceedings of the 16th Symposium on Virtual and Augmented Reality, 2014

Music-AR: Augmented Reality in Teaching the Concept of Sound Loudness to Children in Pre-School.
Proceedings of the 16th Symposium on Virtual and Augmented Reality, 2014

Virtual Home Decoration in Web and Mobile Platforms.
Proceedings of the Computational Science and Its Applications - ICCSA 2014 - 14th International Conference, Guimarães, Portugal, June 30, 2014

Data Network in Development of 3D Collaborative Virtual Environments: A Systematic Review.
Proceedings of the Computational Science and Its Applications - ICCSA 2014 - 14th International Conference, Guimarães, Portugal, June 30, 2014

3D Network Traffic Monitoring Based on an Automatic Attack Classifier.
Proceedings of the Computational Science and Its Applications - ICCSA 2014 - 14th International Conference, Guimarães, Portugal, June 30, 2014

A virtual reality environment to support chat rooms for hearing impaired and to teach Brazilian Sign Language (LIBRAS).
Proceedings of the 11th IEEE/ACS International Conference on Computer Systems and Applications, 2014

2013
Usability test for Augmented Reality applications.
Proceedings of the 2013 XXXIX Latin American Computing Conference (CLEI), 2013

2012
Design and evaluation of an advanced virtual reality system for visualization of dentistry structures.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

A software development process model for gesture-based interface.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2012

Usability metrics for augmented reality applications.
Proceedings of the 2012 XXXVIII Conferencia Latinoamericana En Informatica (CLEI), 2012

2011
Interactive architecture for interactive social inclusion applications.
Proceedings of the IEEE International Conference on Systems, 2011

Molecular Visualization with Supports of Interaction, Immersion and Collaboration among Geographically-Separated Research Groups.
Proceedings of the ENTERprise Information Systems - International Conference, 2011

3D Semantic Models for Dental Education.
Proceedings of the ENTERprise Information Systems - International Conference, 2011

2009
Teaching astronomy and celestial mechanics through virtual reality.
Comput. Appl. Eng. Educ., 2009

2004
An environment for the development of virtual reality applications based on graphic clusters.
PhD thesis, 2004

Graphical interaction devices for distributed virtual reality systems.
Proceedings of the Proceedings VRCAI 2004, 2004


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