Marcin Wichrowski

Orcid: 0000-0002-5133-097X

According to our database1, Marcin Wichrowski authored at least 13 papers between 2013 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Prototyping Mobile Storytelling Applications for People with Aphasia.
Sensors, 2022

2019
VR with Older Adults: Participatory Design of a Virtual ATM Training Simulation.
CoRR, 2019

2018
Mobile Application with Image Recognition for Persons with Aphasia.
Proceedings of the Foundations of Intelligent Systems - 24th International Symposium, 2018

An Analysis of Game-Related Emotions Using EMOTIV EPOC.
Proceedings of the 2018 Federated Conference on Computer Science and Information Systems, 2018

2017
Creating an Interactive and Storytelling Educational Physics App.
Proceedings of the 2017 Federated Conference on Computer Science and Information Systems, 2017

Beyond Participatory Design: Towards a Model for Teaching Seniors Application Design.
Proceedings of the ER Forum 2017 and the ER 2017 Demo Track co-located with the 36th International Conference on Conceptual Modelling (ER 2017), Valencia, Spain,, 2017

2015
Usability Engineering in Prototyping Process of Software User Interfaces for Medical Ultrasound Devices.
Comput. Sci., 2015

Google Glass Development in Practice: UX Design Sprint Workshops.
Proceedings of the Mulitimedia, Interaction, Design and Innnovation, 2015

2014
Teaching Digital Interactive Storytelling In Practice: DVD-Video, Blu-ray Disc and Web Solutions.
Proceedings of the 2014 Mulitmedia, 2014

A Little Goat Builds the World - An Interactive Children Story for Tablets.
Proceedings of the Interactive Storytelling, 2014

Augmented Reality Workshops for Art Students.
Proceedings of the Virtual, Augmented and Mixed Reality. Applications of Virtual and Augmented Reality, 2014

Prototyping M-Learning Course on the Basis of Puzzle Learning Methodology.
Proceedings of the Learning and Collaboration Technologies. Technology-Rich Environments for Learning and Collaboration, 2014

2013
Teaching augmented reality in practice: tools, workshops and students' projects.
Proceedings of the MIDI - Multimedia, Interaction, Design and Innovation, 2013


  Loading...