Maria del Puy Carretero

According to our database1, Maria del Puy Carretero authored at least 22 papers between 2005 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2022
Digital Twin and 3D Web-based Use Cases in Industry.
Proceedings of the 27th International Conference on 3D Web Technology, 2022

2021
Methodology to create virtual reality assisted training courses within the Industry 4.0 vision.
Multim. Tools Appl., 2021

2020
Photorealism and Kinematics for Web-based CAD data.
Proceedings of the Web3D '20: The 25th International Conference on 3D Web Technology, 2020

Streamlining XR Technology Into Industrial Training and Maintenance Processes.
Proceedings of the Web3D '20: The 25th International Conference on 3D Web Technology, 2020

2016
Providing Physical Appearance and Behaviour to Virtual Characters.
Proceedings of the Articulated Motion and Deformable Objects, 2016

2014
IAAN: Intelligent Animated Agent with Natural Behaviour for Online Tutoring Platforms.
Proceedings of the ICAART 2014, 2014

Providing Accessibility to Hearing-disabled by a Basque to Sign Language Translation System.
Proceedings of the ICAART 2014, 2014

Interactive Multimodal Platform for Digital Signage.
Proceedings of the Articulated Motion and Deformable Objects, 2014

2013
3D animated agent for tutoring based on WebGL.
Proceedings of the 18th International Conference on Web3D Technology, 2013

2012
Improving Gestural Communication in Virtual Characters.
Proceedings of the Articulated Motion and Deformable Objects, 2012

2010
Multiplatform 3-D Graphics.
IEEE Veh. Technol. Mag., 2010

Establishing Communication Channels for Digital Storytelling Applications.
Proceedings of the Interactive Storytelling, 2010

High-Realistic and Flexible Virtual Presenters.
Proceedings of the Articulated Motion and Deformable Objects, 6th International Conference, 2010

2009
Analysing emotional interaction through avatars. A generic architecture..
e Minds Int. J. Hum. Comput. Interact., 2009

ADML: a framework for representing inhabitants in 3D virtual worlds.
Proceedings of the Proceeding of the 14th International Conference on 3D Web Technology, 2009

Creating the <i>Goodies</i> and <i>Baddies</i> of the Story: Specification of an Interoperable and Reusable Avatar Identity.
Proceedings of the Interactive Storytelling, 2009

ELEIN: E-Learning with 3D Interactive Emotional Agents.
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009

2008
Preserving Avatar Genuineness in Different Display Media.
Mob. Networks Appl., 2008

2007
Using Virtual Characters as TV Presenters.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007

2006
Virtual Characters as Emotional Interaction Element in the User Interfaces.
Proceedings of the Articulated Motion and Deformable Objects, 4th International Conference, 2006

Elderly Users in Ambient Intelligence: Does an Avatar Improve the Interaction?
Proceedings of the Universal Access in Ambient Intelligence Environments, 2006

2005
Virtual characters facial and body animation through the edition and interpretation of mark-up languages.
Comput. Graph., 2005


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