Mark Frydenberg

Orcid: 0000-0003-2878-783X

According to our database1, Mark Frydenberg authored at least 21 papers between 1986 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Students as Open Educational Resources Co-Creators in the TalkTech Project.
Proceedings of the IEEE Learning with MOOCS, 2023

Co-Creating Virtual Reality as Open Educational Resources: An Inquiry-Based Thinking Approach.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2023

2022
Changemakers as digital makers: Connecting and co-creating.
Educ. Inf. Technol., 2022

Developing Digital Competencies and Future Skills: An International Project-Based Learning through Open Virtual Mobilities in Pandemic Times.
Proceedings of the International Conference on Advanced Learning Technologies, 2022

2021
Adapting Project-Based Learning through Virtual Mobilities in Pandemic Times - TalkTech Project Revisited.
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021

Converging Digital Literacy through Virtual Reality.
Proceedings of the IEEE Frontiers in Education Conference, 2021

Co-creating with TalkTech: Developing Attributes through International Digital Collaborative Projects.
Proceedings of the IEEE Global Engineering Education Conference, 2021

2018
Enhancing and Transforming Global Learning Communities with Augmented Reality.
J. Inf. Syst. Educ., 2018

Open Virtual Reality Project to Improve Students' Skills.
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018

2017
Collaborative Learning about Augmented Reality from Technology and Business Perspectives.
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017

2016
Creating micro-videos to demonstrate technology learning and digital literacy.
Interact. Technol. Smart Educ., 2016

2015
Achieving digital literacy through game development: an authentic learning experience.
Interact. Technol. Smart Educ., 2015

2014
Developing Digital Literacy Skills through Interactive Images, Multimedia Mashups, and Global Groups.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

2013
Creating a collaborative learning community in the CIS Sandbox.
Interact. Technol. Smart Educ., 2013

2012
Aligning Open, Physical, and Virtual Spaces in the CIS Sandbox.
Proceedings of the Open and Social Technologies for Networked Learning, 2012

2011
Across Continents: Using Web Based Collaboration Tools for Learning.
Proceedings of the ICALT 2011, 2011

2008
Programming Without Programming: Learning Mashups And Web 2.0 In The Information Technology Classroom.
Proceedings of the IADIS International Conference e-Learning 2008, 2008

2007
Facilitating cross-cultural learning through collaborative skypecasting.
Proceedings of the 8th Conference on Information Technology Education, 2007

2005
Upgrading IT101 With Handheld Computers.
Commun. Assoc. Inf. Syst., 2005

2000
Enhanced learning with personalized course pages.
Proceedings of the Challenges of Information Technology Management in the 21st Century, 2000

1986
Fuzziness and expert system generation.
Proceedings of the Uncertainty in Knowledge-Based Systems, 1986


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