Markus Zank

Orcid: 0009-0008-5446-8289

According to our database1, Markus Zank authored at least 20 papers between 2013 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2020
Text Input Methods in Virtual Reality using Radial Layouts.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

2019
Estimation and Prediction of Human Locomotion Paths in Immersive Virtual Environments.
PhD thesis, 2019

Short-term Path Prediction for Virtual Open Spaces.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

PReWAP: Predictive Redirected Walking Using Artificial Potential Fields.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

2018
Preliminary Environment Mapping for Redirected Walking.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

3DUI Contest 2018 - Team NaN.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Geometry Extraction for Ad Hoc Redirected Walking Using a SLAM Device.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

2017
Real-time wall outline extraction for redirected walking.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017

Multi-phase wall warner system for real walking in virtual environments.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017

Optimized graph extraction and locomotion prediction for redirected walking.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017

2016
Where are you going? Using human locomotion models for target estimation.
Vis. Comput., 2016

Postural stability analysis in virtual reality using the HTC vive.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016

Simultaneous mapping and redirected walking for ad hoc free walking in virtual environments.
Proceedings of the 2016 IEEE Virtual Reality, 2016

Improvements on a Novel Hybrid Tracking System.
Proceedings of the 7th Augmented Human International Conference, 2016

Eye tracking for locomotion prediction in redirected walking.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

2015
Predicting audio step feedback for real walking in virtual environments.
Comput. Animat. Virtual Worlds, 2015

Tracking human locomotion by relative positional feet tracking.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Using Locomotion Models for Estimating Walking Targets in Immersive Virtual Environments.
Proceedings of the International Conference on Cyberworlds, 2015

2014
Cost based estimation of intended locomotion targets using human locomotion models.
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014

2013
Robust prediction of auditory step feedback for forward walking.
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology, 2013


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