Martin Held

Orcid: 0000-0003-0728-7545

Affiliations:
  • University of Salzburg, Austria


According to our database1, Martin Held authored at least 71 papers between 1991 and 2023.

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Bibliography

2023
Editorial.
Comput. Geom., 2023

On the recognition and reconstruction of weighted Voronoi diagrams and bisector graphs.
Comput. Geom., 2023

2022
2-Opt Moves and Flips for Area-optimal Polygonizations.
ACM J. Exp. Algorithmics, 2022

2021
Implementing straight skeletons with exact arithmetic: Challenges and experiences.
Comput. Geom., 2021

2020
An Efficient, Practical Algorithm and Implementation for Computing Multiplicatively Weighted Voronoi Diagrams.
Proceedings of the 28th Annual European Symposium on Algorithms, 2020

Step-By-Step Straight Skeletons (Media Exposition).
Proceedings of the 36th International Symposium on Computational Geometry, 2020

On Implementing Straight Skeletons: Challenges and Experiences.
Proceedings of the 36th International Symposium on Computational Geometry, 2020

Computing Low-Cost Convex Partitions for Planar Point Sets Based on Tailored Decompositions (CG Challenge).
Proceedings of the 36th International Symposium on Computational Geometry, 2020

2019
Recognizing Geometric Trees as Positively Weighted Straight Skeletons and Reconstructing Their Input.
Int. J. Comput. Geom. Appl., 2019

Weighted Voronoi Diagrams in the Maximum Norm.
Int. J. Comput. Geom. Appl., 2019

2018
On the generation of spiral-like paths within planar shapes.
J. Comput. Des. Eng., 2018

Computing positively weighted straight skeletons of simple polygons based on a bisector arrangement.
Inf. Process. Lett., 2018

Min-/Max-Volume Roofs Induced by Bisector Graphs of Polygonal Footprints of Buildings.
Int. J. Comput. Geom. Appl., 2018

Parallelized ear clipping for the triangulation and constrained Delaunay triangulation of polygons.
Comput. Geom., 2018

2017
Straight skeletons with additive and multiplicative weights and their application to the algorithmic generation of roofs and terrains.
Comput. Aided Des., 2017

2015
A simple algorithm for computing positively weighted straight skeletons of monotone polygons.
Inf. Process. Lett., 2015

Reprint of: Weighted straight skeletons in the plane.
Comput. Geom., 2015

Weighted straight skeletons in the plane.
Comput. Geom., 2015

Representing Directed Trees as Straight Skeletons.
Proceedings of the Graph Drawing and Network Visualization - 23rd International Symposium, 2015

2014
Topology-Preserving Watermarking of Vector Graphics.
Int. J. Comput. Geom. Appl., 2014

Animation of Clouds Based on the Interpolation of Weather Forecast Data.
Proceedings of the 2nd Workshop on Visualisation in Environmental Sciences, 2014

2013
Recognizing Straight Skeletons and Voronoi Diagrams and Reconstructing Their Input.
Proceedings of the 10th International Symposium on Voronoi Diagrams in Science and Engineering, 2013

2012
Novel concepts to study conformation and association dynamics of biomolecules (Neuartige Konzepte zur Untersuchung der Konformations- und Assoziationsdynamik von Biomolekülen)
PhD thesis, 2012

Experimental Characterization and Analysis of an Asynchronous Approach for Reduction of Substrate Noise in Digital Circuitry.
IEEE Trans. Very Large Scale Integr. Syst., 2012

STAR: A Survey of Cloud Lighting and Rendering Techniques.
J. WSCG, 2012

A Fast Straight-Skeleton Algorithm Based on generalized Motorcycle Graphs.
Int. J. Comput. Geom. Appl., 2012

On Computing Straight Skeletons by Means of Kinetic Triangulations.
Proceedings of the Algorithms - ESA 2012, 2012

Computing Motorcycle Graphs Based on Kinetic Triangulations.
Proceedings of the 24th Canadian Conference on Computational Geometry, 2012

2011
Efficient Computation, Sensitivity, and Error Analysis of Committor Probabilities for Complex Dynamical Processes.
Multiscale Model. Simul., 2011

Motorcycle graphs: Stochastic properties motivate an efficient yet simple implementation.
ACM J. Exp. Algorithmics, 2011

Vroni and ArcVroni: Software for and Applications of Voronoi Diagrams in Science and Engineering.
Proceedings of the Eighth International Symposium on Voronoi Diagrams in Science and Engineering, 2011

Theoretical and practical results on straight skeletons of planar straight-line graphs.
Proceedings of the 27th ACM Symposium on Computational Geometry, 2011

Approximating a Motorcycle Graph by a Straight Skeleton.
Proceedings of the 23rd Annual Canadian Conference on Computational Geometry, 2011

An Experimental Analysis of Floating-Point Versus Exact Arithmetic.
Proceedings of the 23rd Annual Canadian Conference on Computational Geometry, 2011

2010
Watermarking of 2D vector graphics with distortion constraint.
Proceedings of the 2010 IEEE International Conference on Multimedia and Expo, 2010

Computing straight skeletons of planar straight-line graphs based on motorcycle graphs.
Proceedings of the 22nd Annual Canadian Conference on Computational Geometry, 2010

2009
Correcting warpage of laser-sintered parts by means of a surface-based inverse deformation algorithm.
Eng. Comput., 2009

A smooth spiral tool path for high speed machining of 2D pockets.
Comput. Aided Des., 2009

Topology-oriented incremental computation of Voronoi diagrams of circular arcs and straight-line segments.
Comput. Aided Des., 2009

2008
Triangulating input-constrained planar point sets.
Inf. Process. Lett., 2008

Biarc Approximation, Simplification and Smoothing of Polygonal Curves by Means of Voronoi-Based Tolerance Bands.
Int. J. Comput. Geom. Appl., 2008

2006
Schematic-Driven Substrate Noise Coupling Analysis in Mixed-Signal IC Designs.
IEEE Trans. Circuits Syst. I Regul. Pap., 2006

Comparison and Impact of Substrate Noise Generated by Clocked and Clockless Digital Circuitry.
Proceedings of the IEEE 2006 Custom Integrated Circuits Conference, 2006

2005
Biarc approximation of polygons within asymmetric tolerance bands.
Comput. Aided Des., 2005

2004
Fully Automatic Elastic Registration of MR Images with Statistical Feature Extraction.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004

2001
VRONI: An engineering approach to the reliable and efficient computation of Voronoi diagrams of points and line segments.
Comput. Geom., 2001

FIST: Fast Industrial-Strength Triangulation of Polygons.
Algorithmica, 2001

PVD: A Stable Implementation for Computing Voronoi Diagrams of Polygonal Pockets.
Proceedings of the Algorithm Engineering and Experimentation, Third International Workshop, 2001

2000
Letter to the editor: an algorithm for reducing tool retractions in zigzag pocket machining.
Comput. Aided Des., 2000

Optimization Problems Related to Zigzag Pocket Machining.
Algorithmica, 2000

Computing Voronoi Diagrams of Line Segments Reliably and Efficiently.
Proceedings of the 12th Canadian Conference on Computational Geometry, 2000

1999
Fast and Effective Stripification of Polygonal Surface Models.
Proceedings of the Tenth Annual ACM-SIAM Symposium on Discrete Algorithms, 1999

1998
Efficient Collision Detection Using Bounding Volume Hierarchies of k-DOPs.
IEEE Trans. Vis. Comput. Graph., 1998

Recognizing polygonal parts from width measurements.
Comput. Geom., 1998

Voronoi diagrams and offset curves of curvilinear polygons.
Comput. Aided Des., 1998

On Minimum-Area Hulls.
Algorithmica, 1998

Efficient and Reliable Triangulation of Polygons.
Proceedings of the Computer Graphics International Conference, 1998

1997
ERIT - A Collection of Efficient and Reliable Intersection Tests.
J. Graphics, GPU, & Game Tools, 1997

1996
Hamiltonian triangulations for fast rendering.
Vis. Comput., 1996

Optimization Problems Related to Zigzag Pocket Machining (Extended Abstract).
Proceedings of the Seventh Annual ACM-SIAM Symposium on Discrete Algorithms, 1996

Real-time collision detection for motion simulation within complex environments.
Proceedings of the ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH 1996, 1996

On Minimum-Area Hulls (Extended Abstract).
Proceedings of the Algorithms, 1996

Collision Detection for Fly-Throughs in Virtual Environments.
Proceedings of the Twelfth Annual Symposium on Computational Geometry, 1996

Heuristics for the Generation of Random Polygons.
Proceedings of the 8th Canadian Conference on Computational Geometry, 1996

1995
Comparative performance in large-vocabulary isolated-word recognition in five european languages.
Proceedings of the Fourth European Conference on Speech Communication and Technology, 1995

1994
Pocket machining based on contour-parallel tool paths generated by means of proximity maps.
Comput. Aided Des., 1994

Hamilton Triangulations for Fast Rendering.
Proceedings of the Algorithms, 1994

On Computing Voronoi Diagrams of Convex Polyhedra by Means of Wavefront Propagation.
Proceedings of the 6th Canadian Conference on Computational Geometry, 1994

1992
Optimierung des Taschenfräsens mittels Computergeometrie.
Inform. Forsch. Entwickl., 1992

1991
A geometry-based investigation of the tool path generation for zigzag pocket machining.
Vis. Comput., 1991

On the Computational Geometry of Pocket Machining
Lecture Notes in Computer Science 500, Springer, ISBN: 3-540-54103-9, 1991


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