Michael Lees

According to our database1, Michael Lees authored at least 85 papers between 2004 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2019
Detecting high indoor crowd density with Wi-Fi localization: a statistical mechanics approach.
J. Big Data, 2019

2018
The art of computational science: Bridging gaps - forming alloys.
J. Comput. Science, 2018

Analysis of publication activity of computational science society in 2001-2017 using topic modelling and graph theory.
J. Comput. Science, 2018

2017
Modelling the impact of household life cycle on slums in Bangalore.
Computers, Environment and Urban Systems, 2017

Relaxing Synchronization in Parallel Agent-Based Road Traffic Simulation.
ACM Trans. Model. Comput. Simul., 2017

Design and Evaluation of a Data-Driven Scenario Generation Framework for Game-Based Training.
IEEE Trans. Comput. Intellig. and AI in Games, 2017

Data through the Computational Lens.
J. Comput. Science, 2017

Analysis of Computational Science Papers from ICCS 2001-2016 using Topic Modeling and Graph Theory.
CoRR, 2017

Automatic model construction for the behavior of human crowds.
Appl. Soft Comput., 2017

The Art of Computational Science, Bridging Gaps - Forming Alloys. Preface for ICCS 2017.
Proceedings of the International Conference on Computational Science, 2017

Analysis of Computational Science Papers from ICCS 2001-2016 using Topic Modeling and Graph Theory.
Proceedings of the International Conference on Computational Science, 2017

2016
Data-driven Travel Demand Modelling and Agent-based Traffic Simulation in Amsterdam Urban Area.
Proceedings of the International Conference on Computational Science 2016, 2016

Data through the Computational Lens, Preface for ICCS 2016.
Proceedings of the International Conference on Computational Science 2016, 2016

A maturity model for Control and Automation in environmental impact.
Proceedings of the Australian Control Conference, AuCC 2016, Newcastle, 2016

2015
Simulating city-level airborne infectious diseases.
Computers, Environment and Urban Systems, 2015

A Partition-Based Match Making Algorithm for Dynamic Ridesharing.
IEEE Trans. Intelligent Transportation Systems, 2015

A review of interactive narrative systems and technologies: a training perspective.
Simulation, 2015

Density-based evolutionary framework for crowd model calibration.
J. Comput. Science, 2015

Information impact on transportation systems.
J. Comput. Science, 2015

Perspectives of the International Conference of Computational Science 2014.
J. Comput. Science, 2015

Evolving agent-based models using self-adaptive complexification.
J. Comput. Science, 2015

Complex agent networks: An emerging approach for modeling complex systems.
Appl. Soft Comput., 2015

An Asynchronous Synchronization Strategy for Parallel Large-scale Agent-based Traffic Simulations.
Proceedings of the 3rd ACM Conference on SIGSIM-Principles of Advanced Discrete Simulation, London, United Kingdom, June 10, 2015

SIM-CITY: An e-Science Framework for Urban Assisted Decision Support.
Proceedings of the International Conference on Computational Science, 2015

PID controller design for industrial beer filtration.
Proceedings of the 2015 5th Australian Control Conference (AUCC), Gold Coast, 2015

The global enterprise and process control.
Proceedings of the 2015 5th Australian Control Conference (AUCC), Gold Coast, 2015

2014
Towards a data-driven approach to scenario generation for serious games.
Journal of Visualization and Computer Animation, 2014

The emergence of slums: A contemporary view on simulation models.
Environmental Modelling and Software, 2014

Quantitative Comparison Between Crowd Models for Evacuation Planning and Evaluation.
CoRR, 2014

Ea-based evacuation planning using agent-based crowd simulation.
Proceedings of the 2014 Winter Simulation Conference, 2014

Efficient graph-based dynamic load-balancing for parallel large-scale agent-based traffic simulation.
Proceedings of the 2014 Winter Simulation Conference, 2014

Evolving Agent-based Models Using Complexification Approach.
Proceedings of the International Conference on Computational Science, 2014

Analysing the Effectiveness of Wearable Wireless Sensors in Controlling Crowd Disasters.
Proceedings of the International Conference on Computational Science, 2014

Big Data Meets Computational Science, Preface for ICCS 2014.
Proceedings of the International Conference on Computational Science, 2014

Automatic rule identification for agent-based crowd models through gene expression programming.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

2013
Modeling and Analyzing the Human Cognitive Limits for Perception in Crowd Simulation.
Trans. Computational Science, 2013

Interactive scenario generation for mission-based virtual training.
Journal of Visualization and Computer Animation, 2013

Bio-Development of Motorway Network in the Netherlands: a slime mould Approach.
Advances in Complex Systems, 2013

Emergence by strategy: Flocking boids and their fitness in relation to model complexity.
Proceedings of the Winter Simulations Conference: Simulation Making Decisions in a Complex World, 2013

A pattern-based modeling framework for simulating human-like pedestrian steering behaviors.
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology, 2013

Spatial indexing in agent-based crowd simulation.
Proceedings of the 6th International ICST Conference on Simulation Tools and Techniques, 2013

A partition based match making algorithm for taxi sharing.
Proceedings of the 16th International IEEE Conference on Intelligent Transportation Systems, 2013

PDES-MAS: Distributed Simulation of Multi-Agent Systems.
Proceedings of the International Conference on Computational Science, 2013

Computation at the Frontiers of Science, preface for ICCS 2013.
Proceedings of the International Conference on Computational Science, 2013

JavaScript Distributed Agent Based Discrete Event Simulation.
Proceedings of the 17th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2013

A Multi-threaded Execution Model for the Agent-Based SEMSim Traffic Simulation.
Proceedings of the AsiaSim 2013, 2013

Mission-Based Scenario Modeling and Generation for Virtual Training.
Proceedings of the Ninth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2013

2012
Modeling and Analyzing the Human Cognitive Limits for Perception in Crowd Simulation.
Trans. Computational Science, 2012

Empowering Science through Computing, Preface for ICCS 2012.
Proceedings of the International Conference on Computational Science, 2012

Inhibition of quorum sensing in a computational biofilm simulation.
Biosystems, 2012

A contact-network-based simulation model for evaluating interventions under "what-if" scenarios in epidemic.
Proceedings of the Winter Simulation Conference, 2012

Grid-based partitioning for large-scale distributed agent-based crowd simulation.
Proceedings of the Winter Simulation Conference, 2012

Symbiotic simulation for future electro-mobility transportation systems.
Proceedings of the Winter Simulation Conference, 2012

SEMSim: A Distributed Architecture for Multi-scale Traffic Simulation.
Proceedings of the 26th ACM/IEEE/SCS Workshop on Principles of Advanced and Distributed Simulation, 2012

2011
Pattern Based Motion for Crowd Simulation.
Trans. Edutainment, 2011

HumDPM: A Decision Process Model for Modeling Human-Like Behaviors in Time-Critical and Uncertain Situations.
Trans. Computational Science, 2011

Validation of Agent-Based Simulation through Human Computation: An Example of Crowd Simulation.
Proceedings of the Multi-Agent-Based Simulation XII - International Workshop, 2011

A Computational Model of Emotions for Agent-Based Crowds in Serious Games.
Proceedings of the 2011 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2011

An Information-Based Perception Model for Agent-Based Crowd and Egress Simulation.
Proceedings of the 2011 International Conference on Cyberworlds, 2011

2010
Analysis of an efficient rule-based motion planning system for simulating human crowds.
The Visual Computer, 2010

Hybrid modelling of crowd simulation.
Proceedings of the International Conference on Computational Science, 2010

Synchronization in federation community networks.
J. Parallel Distrib. Comput., 2010

A framework of intelligent environment with smart-active objects (IESAO) for flexible and efficient crowd simulation.
Proceedings of the 2010 Spring Simulation Multiconference, 2010

A systematic approach for rapid 3D reconstruction from photosets.
Proceedings of the 11th International Conference on Control, 2010

Modeling Human-Like Decision Making for Virtual Agents in Time-Critical Situations.
Proceedings of the 2010 International Conference on CyberWorlds, 2010

2009
The use of PDE centres in the local RBF Hermitian method for 3D convective-diffusion problems.
J. Comput. Physics, 2009

Analysing probabilistically constrained optimism.
Concurrency and Computation: Practice and Experience, 2009

Cluster based Partitioning for Agent-based Crowd Simulations.
Proceedings of the 2009 Winter Simulation Conference, 2009

A Rule-Based Motion Planning for Crowd Simulation.
Proceedings of the 2009 International Conference on CyberWorlds, 2009

Toward a Generic Framework for Modeling Human Behaviors in Crowd Simulation.
Proceedings of the 2009 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2009

2008
Using Access Patterns to Analyze the Performance of Optimistic Synchronization Algorithms in Simulations of MAS.
Simulation, 2008

Data access in distributed simulations of multi-agent systems.
Journal of Systems and Software, 2008

Large Scale Distributed Simulation of p2p Networks.
Proceedings of the 16th Euromicro International Conference on Parallel, 2008

2007
Distributed simulation of agent-based systems with HLA.
ACM Trans. Model. Comput. Simul., 2007

BacGrid: simulations of bacteria using the grid.
BMC Systems Biology, 2007

2006
Agents, games and HLA.
Simulation Modelling Practice and Theory, 2006

Analysing the Performance of Optimistic Synchronisation Algorithms in Simulations of Multi-Agent Systems.
Proceedings of the 20th IEEE/ACM/SCS Workshop on Principles of Advanced and Distributed Simulation, 2006

Performance Analysis of Shared Data Access Algorithms for Distributed Simulation of Multi-Agent Systems.
Proceedings of the 20th IEEE/ACM/SCS Workshop on Principles of Advanced and Distributed Simulation, 2006

Analysing Probabilistically Constrained Optimism.
Proceedings of the 10th IEEE International Symposium on Distributed Simulation and Real-Time Applications (DS-RT 2006), 2006

2005
Adaptive optimistic simulation of multi-agent systems.
PhD thesis, 2005

An Adaptive Load Management Mechanism for Distributed Simulation of Multi-agent Systems.
Proceedings of the 9th IEEE International Symposium on Distributed Simulation and Real-Time Applications (DS-RT 2005), 2005

Decision-Theoretic Throttling for Optimistic Simulations of Multi-Agent Systems.
Proceedings of the 9th IEEE International Symposium on Distributed Simulation and Real-Time Applications (DS-RT 2005), 2005

2004
Distributed Simulation of MAS.
Proceedings of the Multi-Agent and Multi-Agent-Based Simulation, 2004

HLA_AGENT: Distributed Simulation of Agent-Based Systems with HLA.
Proceedings of the Computational Science, 2004

Modelling Environments for Distributed Simulation.
Proceedings of the Environments for Multi-Agent Systems, First International Workshop, 2004


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