Michalis Papakostas

According to our database1, Michalis Papakostas authored at least 24 papers between 2014 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2019
Physical fatigue detection through EMG wearables and subjective user reports: a machine learning approach towards adaptive rehabilitation.
Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2019

2018
Speech-music discrimination using deep visual feature extractors.
Expert Syst. Appl., 2018

v-CAT: A Cyberlearning Framework for Personalized Cognitive Skill Assessment and Training.
Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018

Towards a task-driven framework for multimodal fatigue analysis during physical and cognitive tasks.
Proceedings of the 5th international Workshop on Sensor-based Activity Recognition and Interaction, 2018

2017
Deep Visual Attributes vs. Hand-Crafted Audio Features on Multidomain Speech Emotion Recognition.
Computation, 2017

Extracting emotions from speech using a bag-of-visual-words approach.
Proceedings of the 12th International Workshop on Semantic and Social Media Adaptation and Personalization, 2017

An Interactive Multisensing Framework for Personalized Human Robot Collaboration and Assistive Training Using Reinforcement Learning.
Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments, 2017

Enhanced Facial Recognition Framework based on Skin Tone and False Alarm Rejection.
Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments, 2017

A Fitness Monitoring System based on Fusion of Visual and Sensorial Information.
Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments, 2017

CogniLearn: A Deep Learning-based Interface for Cognitive Behavior Assessment.
Proceedings of the 22nd International Conference on Intelligent User Interfaces, 2017

Towards predicting task performance from EEG signals.
Proceedings of the 2017 IEEE International Conference on Big Data, BigData 2017, 2017

2016
Short-Term Recognition of Human Activities Using Convolutional Neural Networks.
Proceedings of the 12th International Conference on Signal-Image Technology & Internet-Based Systems, 2016

CPLAY2: An HCI Game System for the Assessment and Intervention of Children with Cerebral Palsy.
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016

An Interactive Learning and Adaptation Framework for Adaptive Robot Assisted Therapy.
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016

MyoDrive: A new way of interacting with mobile devices.
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016

A Survey of Sensing Modalities for Human Activity, Behavior, and Physiological Monitoring.
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016

Genre-Ation: A Music Genre Identification Application.
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016

2015
An interactive framework for learning user-object associations through human-robot interaction.
Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2015

Monitoring breathing activity and sleep patterns using multimodal non-invasive technologies.
Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2015

Visual sentiment analysis for brand monitoring enhancement.
Proceedings of the 9th International Symposium on Image and Signal Processing and Analysis, 2015

Grounding the Meaning of Words through Vision and Interactive Gameplay.
Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, 2015

"Is It Rectangular?" Using I Spy as an Interactive, Game-Based Approach to Multimodal Robot Learning.
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015

I Spy: An Interactive Game-Based Approach to Multimodal Robot Learning.
Proceedings of the Knowledge, 2015

2014
Greek-language verbal and non-verbal interaction with a philosopher humanoid robot.
Proceedings of the 7th International Conference on PErvasive Technologies Related to Assistive Environments, 2014


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