Natasha M. Costa Valentim

Orcid: 0000-0002-6027-3452

According to our database1, Natasha M. Costa Valentim authored at least 66 papers between 2012 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Analyzing the Learners' Experience of an Experimental HCI Course in a Remote Context.
J. Interact. Syst., August, 2023

Usability and User Experience of Multi-touch Systems: A Systematic Mapping Study and Benchmark.
J. Interact. Syst., July, 2023

Development of 21st-Century Skills and Competencies in High School Students Through the Interactive E-Books Creation.
Revista Brasileira de Informática na Educ., 2023

Avaliando um SI Colaborativo para Apoiar Revisões e Mapeamentos Sistemáticos da Literatura.
Braz. J. Inf. Syst., 2023

Proposal and Preliminary Evaluation of a Learner Experience Evaluation Model in Information Systems.
Proceedings of the XIX Brazilian Symposium on Information Systems, 2023

Proposal and Preliminary Evaluation of a Usability and UX Multi-Touch Evaluation Technology.
Proceedings of the XIX Brazilian Symposium on Information Systems, 2023

A feasibility study of usability and UX evaluation technologies in multi-touch context: A quantitative and qualitative analysis.
Proceedings of the XXXVII Brazilian Symposium on Software Engineering, 2023

Technologies for Hedonic Aspects Evaluation in Text-based Chatbots: A Systematic Mapping Study.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023

Feasibility Study of a Model that evaluates the Learner Experience: A Quantitative and Qualitative Analysis.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023

Usability and User Experience Evaluation of Touchable Holographic Solutions: A Systematic Mapping Study.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023

2022
Emergency Remote Teaching Based on Education 4.0: an Experience Report about the Methodology adopted in the Experimental HCI Class.
Revista Brasileira de Informática na Educ., 2022

Benefits and Drawbacks of a Graduate Course: An Experience Teaching Systematic Literature Review.
CoRR, 2022

Investigating the Teaching of Block Programming in High School.
Proceedings of the SBSI: XVIII Brazilian Symposium on Information Systems, Curitiba, Brazil, May 16, 2022

Proposal and Evaluation of a Collaborative IS to Support Systematic Reviews and Mapping Studies.
Proceedings of the SBSI: XVIII Brazilian Symposium on Information Systems, Curitiba, Brazil, May 16, 2022

Porifera: A Collaborative Tool to Support Systematic Literature Review and Systematic Mapping Study.
Proceedings of the SBES 2022: XXXVI Brazilian Symposium on Software Engineering, Virtual Event Brazil, October 5, 2022

Investigating the use of UAUDG-VI in the mobile applications design for visually impaired considering accessibility, usability and UX: a feasibility study and an evaluation with experts.
Proceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems, 2022

A systematic mapping study on usability and user eXperience evaluation of multi-touch systems.
Proceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems, 2022

Benefits and Challenges of a Graduate Course: An Experience Teaching Systematic Literature Review.
Proceedings of the IEEE Frontiers in Education Conference, 2022

2021
Designing Usability and UX with UXUG-AP: An Observational Study and an Interview with Experts.
Proceedings of the SBSI 2021: XVII Brazilian Symposium on Information Systems, Uberlândia, Brazil, June 7, 2021

Evaluation of Assistive Technologies from the perspective of Usability, User Experience and Accessibility: a Systematic Mapping Study.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021

Assessing a Technology for Usability and User Experience Evaluation of Conversational Systems: An Exploratory Study.
Proceedings of the 23rd International Conference on Enterprise Information Systems, 2021

Investigating Initiatives to Promote the Advancement of Education 4.0: A Systematic Mapping Study.
Proceedings of the 13th International Conference on Computer Supported Education, 2021

2020
Supporting the teaching of design thinking techniques for requirements elicitation through a recommendation tool.
IET Softw., 2020

Usability and user experience evaluation of natural user interfaces: a systematic mapping study.
IET Softw., 2020

An Exploratory Study about Accessibility, Usability and User Experience with the Visually Impaired using Mobile Applications.
Proceedings of the 19th Brazilian Symposium on Software Quality, 2020

Usability and User eXperience Evaluation of Conversational Systems: A Systematic Mapping Study.
Proceedings of the 34th Brazilian Symposium on Software Engineering, 2020

Accessibility, usability and user experience design for visually impaired people: a systematic mapping study.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020

"Is anybody there?": exploring the use and difficulties of Brazilians with conversational systems.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020

Evaluating a usability, user experience and accessibility checklist for assistive technologies for deaf people in a context of mobile applications.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020

A Case Study About Usability, User Experience and Accessibility Problems of Deaf Users with Assistive Technologies.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Practice, 2020

TAEP4.0: Pathways to Education 4.0.
Proceedings of the Computer Supported Education - 12th International Conference, 2020

TAEP4.0: Teacher Assistance Educational Process to Promote 21st Century Skills in the Context of Education 4.0.
Proceedings of the 12th International Conference on Computer Supported Education, 2020

2019
Why use case specifications are hard to use in generating prototypes?
IET Softw., 2019

Prototyping Usability and User Experience: A Simple Technique to Agile Teams.
Proceedings of the XVIII Brazilian Symposium on Software Quality, 2019

Towards an Integrated Evaluation of Usability, User Experience and Accessibility in Assistive Technologies.
Proceedings of the XVIII Brazilian Symposium on Software Quality, 2019

Evaluating PIT-OSN 1 in inspecting the privacy levels of an online social network.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

Evaluating a voice-based interaction: a qualitative analysis.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

Evaluation of the usability and accessibility of a keyboard for people with motor paralysis and paresthesia.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

2018
Applying user-centered techniques to analyze and design a mobile application.
J. Softw. Eng. Res. Dev., 2018

Influence Factors in Software Productivity - A Tertiary Literature Review.
Int. J. Softw. Eng. Knowl. Eng., 2018

Do Scale Type Techniques Identify Problems that Affect User eXperience? User Experience Evaluation of a Mobile Application (S).
Proceedings of the 30th International Conference on Software Engineering and Knowledge Engineering, 2018

Evaluating Usability during the Web Application Development Process.
Proceedings of the 17th Brazilian Symposium on Software Quality, 2018

An experience report on teaching multiple design thinking techniques to software engineering students.
Proceedings of the XXXII Brazilian Symposium on Software Engineering, 2018

A Set of Privacy Inspection Techniques for Online Social Networks.
Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems, 2018

2017
Antecipando a usabilidade nas fases iniciais do processo de desenvolvimento de software.
PhD thesis, 2017

How Do Software Developers Identify Design Problems?: A Qualitative Analysis.
Proceedings of the 31st Brazilian Symposium on Software Engineering, 2017

Privacy Evaluation of Online Social Network Stories Feature: An Empirical Study with PDM.
Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017

The Students' Perspectives on Applying Design Thinking for the Design of Mobile Applications.
Proceedings of the 39th IEEE/ACM International Conference on Software Engineering: Software Engineering Education and Training Track, 2017

Collaborative Identification of Code Smells: A Multi-Case Study.
Proceedings of the 39th IEEE/ACM International Conference on Software Engineering: Software Engineering in Practice Track, 2017

An Acceptance Empirical Assessment of Open Source Test Tools.
Proceedings of the ICEIS 2017, 2017

2016
Utilizando Modelagem de Interação para Projetar uma Aplicação Móvel Multiusuário: Um Relato de Experiência.
Proceedings of the 15th Brazilian Symposium on Software Quality, 2016

Designing Activity Diagrams Aiming at Achieving Usability in Interactive Applications: An Empirical Study.
Proceedings of the Human-Computer Interaction. Theory, Design, Development and Practice, 2016

Evaluation of UX Methods: Lessons Learned When Evaluating a Multi-user Mobile Application.
Proceedings of the Human-Computer Interaction. Theory, Design, Development and Practice, 2016

2015
How do software engineers apply an early usability inspection technique? A qualitative study.
Proceedings of the 27th International Conference on Software Engineering and Knowledge Engineering, 2015

Um Comparativo na Execução de Testes Manuais e Testes de Aceitação Automatizados em uma Aplicação Web.
Proceedings of the 14th Brazilian Symposium on Software Quality, 2015

A controlled experiment with Usability Inspection Techniques applied to Use Case Specifications: comparing the MIT 1 and the UCE techniques.
Proceedings of the 18th ACM/IEEE International Conference on Model Driven Engineering Languages and Systems, 2015

Evaluating an Inspection Technique for Use Case Specifications - Quantitative and Qualitative Analysis.
Proceedings of the ICEIS 2015, 2015

Integrating the Usability into the Software Development Process - A Systematic Mapping Study.
Proceedings of the ICEIS 2015, 2015

Evaluating the Use of Pair Programming and Coding Dojo in Teaching Mockups Development: An Empirical Study.
Proceedings of the 48th Hawaii International Conference on System Sciences, 2015

Avaliando a Experiência do Usuário e a Usabilidade de um Aplicativo Web Móvel: Um Relato de Experiência.
Proceedings of the XVIII IberoAmerican Conference on Software Engineering, 2015

2014
Avaliando a qualidade de um aplicativo web móvel através de um teste de usabilidade: um relato de experiência.
Proceedings of the 13th Brazilian Symposium on Software Quality, 2014

Improving a Usability Inspection Technique Based on Quantitative and Qualitative Analysis.
Proceedings of the 2014 Brazilian Symposium on Software Engineering, Maceió, Brazil, September 28, 2014

Projetando diagramas de atividade visando a usabilidade de aplicações interativas.
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014

Estudo comparativo entre diagrama de atividade e análise hierárquica de tarefas: uma análise da facilidade de modelagem e compreensão.
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014

2013
Estudo comparativo entre técnicas de inspeção de usabilidade sobre diagramas de atividades.
Proceedings of the Simpósio Brasileiro sobre Fatores Humanos em Sistemas Computacionais, 2013

2012
Definindo uma abordagem para inspeção de usabilidade em modelos de projeto por meio de experimentação.
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems, 2012


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