Nicholas Caporusso

According to our database1, Nicholas Caporusso authored at least 40 papers between 2007 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

On csauthors.net:

Bibliography

2023
An Eye-Tracking Solution Using Consumer Grade Webcams for Potential Concussion Diagnosis and Evaluation.
Proceedings of the 46th MIPRO ICT and Electronics Convention, 2023

NKU Applied Software Engineering Program: A Novel Approach to Software Engineering Education.
Proceedings of the IEEE Frontiers in Education Conference, 2023

2022
Face Mask Detection using MediaPipe Facemesh.
Proceedings of the 45th Jubilee International Convention on Information, 2022

2021
An Infrastructure for Integrated Temperature Monitoring and Contact Tracing.
Proceedings of the 44th International Convention on Information, 2021

An Improved PIN Input Method for the Visually Impaired.
Proceedings of the 44th International Convention on Information, 2021

Evaluating Users' Perception of Health-Safety Measures Against Pandemics.
Proceedings of the Advances in Human Factors and Ergonomics in Healthcare and Medical Devices, 2021

A Dedicated Platform for Health-Safety Reviews.
Proceedings of the Advances in Human Factors and Ergonomics in Healthcare and Medical Devices, 2021

Face Masks as Awareness and Engagement Platforms.
Proceedings of the Advances in Human Factors and Ergonomics in Healthcare and Medical Devices, 2021

2020
Interface Digital Twins: Rendering Physical Devices Accessible to People who are Blind.
Proceedings of the 43rd International Convention on Information, 2020

An Experiential Learning Approach to Research Methods in Computer Science based on SMART Goals.
Proceedings of the 43rd International Convention on Information, 2020

SMIILE: Smart Module Integration for IoT Programming Logic and Environment.
Proceedings of the 2020 IEEE International Conference on Electro Information Technology, 2020

The Impact of Social Media in Military Recruiting.
Proceedings of the Advances in Physical, Social & Occupational Ergonomics, 2020

Enhancing Webpage Navigation with a Novel Scrollbar Design.
Proceedings of the Advances in Usability, User Experience, Wearable and Assistive Technology, 2020

Flat-Design Icon Sets: A Case for Universal Meanings?
Proceedings of the Advances in Usability, User Experience, Wearable and Assistive Technology, 2020

Addressing Human Factors in the Design of Cyber Hygiene Self-assessment Tools.
Proceedings of the Advances in Human Factors in Cybersecurity, 2020

A Platform for Tracking Teacher-Student Interaction.
Proceedings of the Advances in Human Factors in Training, Education, and Learning Sciences, 2020

Deepfakes for the Good: A Beneficial Application of Contentious Artificial Intelligence Technology.
Proceedings of the Advances in Artificial Intelligence, Software and Systems Engineering, 2020

2019
Investigating Transparency and Accountability of User Interfaces for Data Visualization: A Case Study on Crowdfunding.
Proceedings of the Human Interaction and Emerging Technologies, 2019

User Discrimination of Content Produced by Generative Adversarial Networks.
Proceedings of the Human Interaction and Emerging Technologies, 2019

Comparative Evaluation of Security and Convenience Trade-Offs in Password Generation Aiding Systems.
Proceedings of the Advances in Human Factors in Cybersecurity, 2019

Beyond Passwords: Enforcing Username Security as the First Line of Defense.
Proceedings of the Advances in Human Factors in Cybersecurity, 2019

Comparative User Experience Analysis of Pervasive Wearable Technology.
Proceedings of the Advances in Human Factors in Wearable Technologies and Game Design, 2019

Accessibility Evaluation of Automated Vending Machines.
Proceedings of the Advances in Design for Inclusion, 2019

A Meta-Language Approach for Machine Learning.
Proceedings of the Advances in Artificial Intelligence, Software and Systems Engineering, 2019

Immersive Virtual Reality Beyond Available Physical Space.
Proceedings of the Advances in Human Factors in Wearable Technologies and Game Design, 2019

An Interactive Device for Reducing Risk of Infusion Therapy and Blood Transfusions.
Proceedings of the Advances in Human Factors and Ergonomics in Healthcare and Medical Devices, 2019

2018
Comparative Evaluation of Cyber Migration Factors in the Current Social Media Landscape.
Proceedings of the 6th International Conference on Future Internet of Things and Cloud Workshops, 2018

2017
Enabling Touch-Based Communication in Wearable Devices for People with Sensory and Multisensory Impairments.
Proceedings of the Advances in Human Factors in Wearable Technologies and Game Design, 2017

A Wearable Device Supporting Multiple Touch- and Gesture-Based Languages for the Deaf-Blind.
Proceedings of the Advances in Human Factors in Wearable Technologies and Game Design, 2017

A RGB-D Sensor Based Tool for Assessment and Rating of Movement Disorders.
Proceedings of the Advances in Human Factors and Ergonomics in Healthcare and Medical Devices, 2017

A Comprehensive Approach for Physical Rehabilitation Assessment in Multiple Sclerosis Patients Based on Gait Analysis.
Proceedings of the Advances in Human Factors and Ergonomics in Healthcare and Medical Devices, 2017

2016
A Comprehensive Method for Assessing the Blepharospasm Cases Severity.
Proceedings of the Recent Trends in Image Processing and Pattern Recognition, 2016

Synthesis of a Neural Network Classifier for Hepatocellular Carcinoma Grading Based on Triphasic CT Images.
Proceedings of the Recent Trends in Image Processing and Pattern Recognition, 2016

2015
A Computer Vision Method for the Italian Finger Spelling Recognition.
Proceedings of the Advanced Intelligent Computing Theories and Applications, 2015

2010
A Multimodal interface device for online board games designed for sight-impaired people.
IEEE Trans. Inf. Technol. Biomed., 2010

A device for measuring potentially hazardous forces on medical equipment for patient transport.
Proceedings of the 4th International Conference on Pervasive Computing Technologies for Healthcare, 2010

2009
Personality-aware interfaces for learning applications.
Proceedings of the ACM SIGUCCS Fall Conference on User Services 2009, 2009

A pervasive solution for risk awareness in the context of fall prevention.
Proceedings of the 3rd International Conference on Pervasive Computing Technologies for Healthcare, 2009

2008
A wearable Malossi alphabet interface for deafblind people.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2007
Vibrotactile Feedback for Brain-Computer Interface Operation.
Comput. Intell. Neurosci., 2007


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