Niklas Röber

According to our database1, Niklas Röber authored at least 18 papers between 2001 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
Visualization of Climate Science Simulation Data.
IEEE Computer Graphics and Applications, 2021

2020
Visuelle Analyse großer Daten in der Klimaforschung.
Inform. Spektrum, 2020

Fiber Surfaces for many Variables.
Comput. Graph. Forum, 2020

2019
In-Situ Processing in Climate Science.
Proceedings of the High Performance Computing, 2019

2018
Visualization in Meteorology - A Survey of Techniques and Tools for Data Analysis Tasks.
IEEE Trans. Vis. Comput. Graph., 2018

2017
Visual Eddy Analysis of the Agulhas Current.
Proceedings of the 5th Workshop on Visualisation in Environmental Sciences, 2017

2016
Icosahedral Maps for a Multiresolution Representation of Earth Data.
Proceedings of the 21st International Symposium on Vision, Modeling, and Visualization, 2016

2015
Visualization of 2D Uncertainty in Decadal Climate Predictions.
Proceedings of the 3rd Workshop on Visualisation in Environmental Sciences, 2015

Multiresolution visualization of digital earth data via hexagonal box-spline wavelets.
Proceedings of the 2015 IEEE Scientific Visualization Conference, 2015

2013
Visualization of Urban Micro-Climate Simulations.
Proceedings of the 1st Workshop on Visualisation in Environmental Sciences, 2013

2009
Interaction with sound: explorations beyond the frontiers of 3D virtual auditory environments.
PhD thesis, 2009

2006
Interactive Audiobooks: Combining Narratives with Game Elements.
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2006

Waveguide-based Room Acoustics through Graphics Hardware.
Proceedings of the 2006 International Computer Music Conference, 2006

Enhanced Cartoon and Comic Rendering.
Proceedings of the 27th Annual Conference of the European Association for Computer Graphics, 2006

2005
Playing Audio-only Games: A compendium of interacting with virtual, auditory Worlds.
Proceedings of the Digital Games Research Conference 2005, 2005

2004
Interacting With Sound: An Interaction Paradigm for Virtual Auditory Worlds.
Proceedings of the ICAD 2004: The 10th Meeting of the International Conference on Auditory Display, 2004

2001
4D Space-Time Techniques: A Medical Imaging Case Study.
Proceedings of the 12th IEEE Visualization Conference, 2001

The <i>Computer-Visualistik-Raum</i>: veritable and inexpensive presentation of a virtual reconstruction.
Proceedings of the 2001 Conference on Virtual Reality, 2001


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