Martin Spindler

According to our database1, Martin Spindler authored at least 41 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
DoubleML: An Object-Oriented Implementation of Double Machine Learning in <i>R</i>.
J. Stat. Softw., 2024

Applied Causal Inference Powered by ML and AI.
CoRR, 2024

DoubleMLDeep: Estimation of Causal Effects with Multimodal Data.
CoRR, 2024

2023
Label Attention Network for sequential multi-label classification: you were looking at a wrong self-attention.
CoRR, 2023

Causally Learning an Optimal Rework Policy.
Proceedings of the KDD'23 Workshop on Causal Discovery, 2023

2022
DoubleML - An Object-Oriented Implementation of Double Machine Learning in Python.
J. Mach. Learn. Res., 2022

Sequence Embeddings Help Detect Insurance Fraud.
IEEE Access, 2022

2021
Machine Learning for Financial Forecasting, Planning and Analysis: Recent Developments and Pitfalls.
CoRR, 2021

DoubleML - An Object-Oriented Implementation of Double Machine Learning in R.
CoRR, 2021

2019
Adaptive Discrete Smoothing for High-Dimensional and Nonlinear Panel Data.
CoRR, 2019

Sequence embeddings help to identify fraudulent cases in healthcare insurance.
CoRR, 2019

2018
Tangible displays: interacting with spatially aware handheld displays above a tabletop.
PhD thesis, 2018

A Self-Attention Network for Hierarchical Data Structures with an Application to Claims Management.
CoRR, 2018

Uniform Inference in High-Dimensional Gaussian Graphical Models.
CoRR, 2018

2016
hdm: High-Dimensional Metrics.
R J., 2016

$L_2$Boosting in High-Dimensions: Rate of Convergence.
CoRR, 2016

2014
Tangible displays for the masses: spatial interaction with handheld displays by using consumer depth cameras.
Pers. Ubiquitous Comput., 2014

Move your phone: spatial input-based document zoom & pan on mobile displays revisited.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Pinch-drag-flick vs. spatial input: rethinking zoom & pan on mobile displays.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Benutzerzentriertes Design der nicht-visuellen Navigation in Gebäuden.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013

Dynamic Tangible User Interface Palettes.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

2012
Die Magische Dimension: Be-Greifbare Interaktion auf und über Tabletops.
i-com, 2012

Use your head: tangible windows for 3D information spaces in a tabletop environment.
Proceedings of the Interactive Tabletops and Surfaces, 2012

Spatially aware tangible display interaction in a tabletop environment.
Proceedings of the Interactive Tabletops and Surfaces, 2012

Translating Floor Plans into Directions.
Proceedings of the Computers Helping People with Special Needs, 2012

Going beyond the surface: studying multi-layer interaction above the tabletop.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Requirements of Indoor Navigation System from Blind Users.
Proceedings of the Information Quality in e-Health, 2011

2010
Tangible views for information visualization.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Novel fields of application for tangible displays above the tabletop.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Towards making graphical user interface palettes tangible.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

A Graphical Tactile Screen-Explorer.
Proceedings of the Computers Helping People with Special Needs, 2010

Exploring information spaces by using tangible magic lenses in a tabletop environment.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

A tactile windowing system for blind users.
Proceedings of the 12th International ACM SIGACCESS Conference on Computers and Accessibility, 2010

2009
PaperLens: advanced magic lens interaction above the tabletop.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009

PaperLens: advanced magic lens interaction above the tabletop.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009

Using Spatially Aware Tangible Displays for Exploring Virtual Spaces.
Proceedings of the Mensch & Computer 2009: Grenzenlos frei!?, 2009

2006
Waveguide-based Room Acoustics through Graphics Hardware.
Proceedings of the 2006 International Computer Music Conference, 2006

Camera textures.
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29, 2006

Enhanced Cartoon and Comic Rendering.
Proceedings of the 27th Annual Conference of the European Association for Computer Graphics, 2006

SpringLens Distributed Nonlinear Magnifications.
Proceedings of the 27th Annual Conference of the European Association for Computer Graphics, 2006

Hardwaregestütztes Stippling von medizinischen Oberflächenmodellen.
Proceedings of the Bildverarbeitung für die Medizin 2006, Algorithmen, Systeme, Anwendungen, Proceedings des Workshops vom 19., 2006


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