Nina Döllinger

Orcid: 0000-0002-0609-8841

According to our database1, Nina Döllinger authored at least 23 papers between 2018 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Am I the Odd One? Exploring (In)Congruencies in the Realism of Avatars and Virtual Others in Virtual Reality.
CoRR, 2024

2023
Digital communication and virtual reality for extending the behavioural treatment of obesity - the patients' perspective: results of an online survey in Germany.
BMC Medical Informatics Decis. Mak., December, 2023

The Impact of Avatar and Environment Congruence on Plausibility, Embodiment, Presence, and the Proteus Effect in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2023

Embodiment and Personalization for Self-Identification with Virtual Humans.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

"If It's Not Me It Doesn't Make a Difference" - The Impact of Avatar Personalization on user Experience and Body Awareness in Virtual Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

Are Embodied Avatars Harmful to our Self-Experience? The Impact of Virtual Embodiment on Body Awareness.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Self-touch: an immersive interaction-technique to enhance body awareness.
i-com, 2022

Does distance matter? Embodiment and perception of personalized avatars in relation to the self-observation distance in virtual reality.
Frontiers Virtual Real., 2022

Resize Me! Exploring the user experience of embodied realistic modulatable avatars for body image intervention in virtual reality.
Frontiers Virtual Real., 2022

Exploring Presence, Avatar Embodiment, and Body Perception with a Holographic Augmented Reality Mirror.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

Virtual Human Coherence and Plausibility - Towards a Validated Scale.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Analyzing Eye Tracking Data in Mirror Exposure.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022

Plausibility and Perception of Personalized Virtual Humans between Virtual and Augmented Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

Virtual Reality for Mind and Body: Does the Sense of Embodiment Towards a Virtual Body Affect Physical Body Awareness?
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Behavioral Framework of Immersive Technologies (BehaveFIT): How and Why Virtual Reality can Support Behavioral Change Processes.
Frontiers Virtual Real., 2021

Challenges and Opportunities of Immersive Technologies for Mindfulness Meditation: A Systematic Review.
Frontiers Virtual Real., 2021

The Embodiment of Photorealistic Avatars Influences Female Body Weight Perception in Virtual Reality.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021

2020
Mind the Gap: A Framework (BehaveFIT) Guiding The Use of Immersive Technologies in Behavior Change Processes.
CoRR, 2020

Body Weight Perception of Females using Photorealistic Avatars in Virtual and Augmented Reality.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020

2019
User-Centered Extension of a Locomotion Typology: Movement-Related Sensory Feedback and Spatial Learning.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

ViTraS - Virtual Reality Therapy by Stimulation of Modulated Body Image - Project Outline.
Proceedings of the Mensch und Computer 2019, 2019

2018
Social Presence and Cooperation in Large-Scale Multi-User Virtual Reality - The Relevance of Social Interdependence for Location-Based Environments.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Assessing User Experience in Virtual Reality - A Comparison of Different Measurements.
Proceedings of the Design, User Experience, and Usability: Theory and Practice, 2018


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