Ohan Oda

According to our database1, Ohan Oda authored at least 15 papers between 2005 and 2017.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2017
Remote collaboration in AR and VR using virtual replicas.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

2016
Supporting Multi-User Interaction in Co-Located and Remote Augmented Reality by Improving Reference Performance and Decreasing Physical Interference.
PhD thesis, 2016

2015
Virtual Replicas for Remote Assistance in Virtual and Augmented Reality.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

2014
ParaFrustum: visualization techniques for guiding a user to a constrained set of viewing positions and orientations.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

2013
Poster: 3D referencing for remote task assistance in augmented reality.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013

2012
3D referencing techniques for physical objects in shared augmented reality.
Proceedings of the 11th IEEE International Symposium on Mixed and Augmented Reality, 2012

2011
Creating hybrid user interfaces with a 2D multi-touch tabletop and a 3D see-through head-worn display.
Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality, 2011

2010
ARmonica: a collaborative sonic environment.
Proceedings of the Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology, 2010

Rolling and shooting: two augmented reality games.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Social Mobile Augmented Reality for Retail.
Proceedings of the Seventh Annual IEEE International Conference on Pervasive Computing and Communications, 2009

Interference avoidance in multi-user hand-held augmented reality.
Proceedings of the Science & Technology Proceedings, 2009

2008
Developing an augmented reality racing game.
Proceedings of the 2nd International Conference on INtelligent TEchnologies for interactive enterTAINment, 2008

2006
Fast dynamic fracture of brittle objects in 3D.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Mobile augmented reality interaction techniques for authoring situated media on-site.
Proceedings of the Fifth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2006

2005
Fast dynamic fracture of brittle objects.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005


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