Oliver Biggar

Orcid: 0000-0003-2901-541X

According to our database1, Oliver Biggar authored at least 14 papers between 2020 and 2026.

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Timeline

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Bibliography

2026
Nash-convergence of Game Dynamics and Complexity.
CoRR, February, 2026

Computing stable limit cycles of learning in games.
CoRR, February, 2026

2025
Faster shortest-path algorithms using the acyclic-connected tree.
CoRR, April, 2025

Sink equilibria and the attractors of learning in games.
CoRR, February, 2025

Preference graphs: a combinatorial tool for game theory.
CoRR, February, 2025

2024
A Behavior Tree-inspired programming language for autonomous agents.
CoRR, 2024

The Attractor of the Replicator Dynamic in Zero-Sum Games.
Proceedings of the International Conference on Algorithmic Learning Theory, 2024

2023
The Replicator Dynamic, Chain Components and the Response Graph.
Proceedings of the International Conference on Algorithmic Learning Theory, 2023

2022
On Modularity in Reactive Control Architectures, with an Application to Formal Verification.
ACM Trans. Cyber Phys. Syst., 2022

The graph structure of two-player games.
CoRR, 2022

2021
An Expressiveness Hierarchy of Behavior Trees and Related Architectures.
IEEE Robotics Autom. Lett., 2021

Modular Decomposition of Hierarchical Finite State Machines.
CoRR, 2021

2020
A Framework for Formal Verification of Behavior Trees With Linear Temporal Logic.
IEEE Robotics Autom. Lett., 2020

A principled analysis of Behavior Trees and their generalisations.
CoRR, 2020


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