Patrick Monsieurs

According to our database1, Patrick Monsieurs authored at least 13 papers between 1996 and 2005.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2005
Discovering Transcriptional Modules from Motif, Chip-Chip and Microarray Data.
Proceedings of the Biocomputing 2005, 2005

Client-Controlled QoS Management in Networked Virtual Environments.
Proceedings of the Networking, 2005

Exploiting Proxy-Based Transcoding to Increase the User Quality of Experience in Networked Applications.
Proceedings of the First International Workshop on Advanced Architectures and Algorithms for Internet Delivery and Applications, 2005

2004
Using autonomous avatars to simulate a large-scale multi-user networked virtual environment.
Proceedings of the Proceedings VRCAI 2004, 2004

Hybrid representations to improve both streaming and rendering of dynamic networked virtual environments.
Proceedings of the Proceedings VRCAI 2004, 2004

Objective and subjective evaluation of the influence of small amounts of delay and jitter on a recent first person shooter game.
Proceedings of the 3rd Workshop on Network and System Support for Games, 2004

Performance evaluation of client-side video stream quality selection using autonomous avatars.
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004

2003
Reducing Population Size while Maintaining Diversity.
Proceedings of the Genetic Programming, 6th European Conference, EuroGP 2003, 2003

2002
Evolving virtual agents using genetic programming
PhD thesis, 2002

2001
Reducing Bloat in Genetic Programming.
Proceedings of the Computational Intelligence, 2001

2000
Collision avoidance and map construction using synthetic vision.
Virtual Real., 2000

1998
Inductive Verification and Validation of the KULRoT RoboCup Team.
Proceedings of the RoboCup-98: Robot Soccer World Cup II, 1998

1996
Ray Tracing Optimization Utilizing Projective Methods.
Proceedings of the Computer Graphics International Conference, 1996


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