Paulo Roma Cavalcanti

According to our database1, Paulo Roma Cavalcanti authored at least 18 papers between 1997 and 2013.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2013
Multiphase Flow of Incompressible Fluids Employing Regional Level Set and Volume Control.
Proceedings of the XXVI Conference on Graphics, Patterns and Images, 2013

2012
A Survey of GLSL Examples.
Proceedings of the 25th SIBGRAPI Conference on Graphics, Patterns and Images - Tutorials, 2012

3D Triangulations for Industrial Applications.
Proceedings of the 25th SIBGRAPI Conference on Graphics, Patterns and Images, 2012

2008
Efficient image reconstruction for point-based and line-based rendering.
Comput. Graph., 2008

High Quality Image Reconstruction of Point Models.
Proceedings of the SIBGRAPI 2008, 2008

2007
Efficient Point-Based Rendering Using Image Reconstruction.
Proceedings of the 4th Symposium on Point Based Graphics, 2007

2005
3D Free-form Modeling with Variational Surfaces.
J. WSCG, 2005

A hierarchical sampling approach for polygonizing variational implicit surfaces.
Comput. Graph., 2005

A Collision Detection and Response Scheme for Simplified Physically Based Animation.
Proceedings of the 18th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2005), 2005

2004
Multi-Resolution Triangulations with Adaptation to the Domain Based on Physical Compression.
Proceedings of the XVII Brazilian Symposium on Computer Graphics and Image Processing, 2004

Fast Polygonization of Variational Implicit Surfaces.
Proceedings of the XVII Brazilian Symposium on Computer Graphics and Image Processing, 2004

2002
A modeling methodology for finite element mesh generation of multi-region models with parametric surfaces.
Comput. Graph., 2002

A Generic Programming Approach to Multiresolution Spatial Decompositions.
Proceedings of the Third International Workshop "Visualization and Mathematics", 2002

2001
An OOP Approach for Mesh Generation of Multi-Region Models with NURBS.
Proceedings of the 14th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2001), 2001

2000
A Point Creation Strategy for Mesh Generation Using Crystal Lattices as Templates.
Proceedings of the 9th International Meshing Roundtable, 2000

1999
Three-Dimensional Constrained Delaunay Triangulation: a Minimalist Approach.
Proceedings of the 8th International Meshing Roundtable, 1999

1997
Non-manifold modelling: an approach based on spatial subdivision.
Comput. Aided Des., 1997

A New Interface Paradigm for Motion Capture Based Animation Systems.
Proceedings of the Eurographics Workshop on Computer Animation and Simulation 1997, 1997


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