Pedro Monteiro

Orcid: 0000-0002-9072-6264

According to our database1, Pedro Monteiro authored at least 28 papers between 2011 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Exploring the user experience of hands-free VR interaction methods during a Fitts' task.
Comput. Graph., December, 2023

The role of different light settings on the perception of realism in virtual replicas in immersive Virtual Reality.
Comput. Graph., December, 2023

Systematic Review of Comparative Studies of the Impact of Realism in Immersive Virtual Experiences.
ACM Comput. Surv., 2023

Evaluation of Hands-Free VR Interaction Methods During a Fitts' Task: Efficiency and Effectiveness.
IEEE Access, 2023

Digital Twin Technologies for Immersive Virtual Reality Training Environments.
Proceedings of the Information Systems and Technologies, 2023

Context-Aware Applications in Industry 4.0: A Systematic Literature Review.
Proceedings of the Distributed Computing and Artificial Intelligence, 2023

2022
Do Multisensory Stimuli Benefit the Virtual Reality Experience? A Systematic Review.
IEEE Trans. Vis. Comput. Graph., 2022

Authoring tools for virtual reality experiences: a systematic review.
Multim. Tools Appl., 2022

2021
Hands-free interaction in immersive virtual reality: A systematic review.
IEEE Trans. Vis. Comput. Graph., 2021

Delivering Critical Stimuli for Decision Making in VR Training: Evaluation Study of a Firefighter Training Scenario.
IEEE Trans. Hum. Mach. Syst., 2021

Systematic Review on Realism Research Methodologies on Immersive Virtual, Augmented and Mixed Realities.
IEEE Access, 2021

Virtual Reality in the Treatment of Acrophobia.
Proceedings of the Trends and Applications in Information Systems and Technologies, 2021

Does gamification in virtual reality improve second language learning?
Proceedings of the International Conference on Graphics and Interaction, 2021

2020
A Comparative Study Between Wired and Wireless Virtual Reality Setups.
IEEE Access, 2020

2019
Comparison of Radial and Panel Menus in Virtual Reality.
IEEE Access, 2019

Correlation between Game Experience and Presence in immersive virtual reality games.
Proceedings of the International Conference on Graphics and Interaction, 2019

Evaluation of different body tracking configurations in the sense of presence and embodiment.
Proceedings of the International Conference on Graphics and Interaction, 2019

2018
Application of the steering law to virtual reality walking navigation interfaces.
Comput. Graph., 2018

2015
Descriptor-based adaptive tracking-by-detection for visual sensor networks.
Proceedings of the 2015 IEEE International Conference on Multimedia & Expo Workshops, 2015

GreenEyes: Networked energy-aware visual analysis.
Proceedings of the 2015 IEEE International Conference on Multimedia & Expo Workshops, 2015

2014
Local feature selection for efficient binary descriptor coding.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

Enabling visual analysis in wireless sensor networks.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

Demo: Enabling Image Analysis Tasks in Visual Sensor Networks.
Proceedings of the International Conference on Distributed Smart Cameras, 2014

Coding mode decision algorithm for binary descriptor coding.
Proceedings of the 22nd European Signal Processing Conference, 2014

2013
Perspective transform motion modeling for improved side information creation.
EURASIP J. Adv. Signal Process., 2013

Clustering based binary descriptor coding for efficient transmission in visual sensor networks.
Proceedings of the 30th Picture Coding Symposium, 2013

2012
HARPPIE: Hyper algorithmic recipe for productive parallelism intensive endeavors.
Proceedings of the 34th International Conference on Software Engineering, 2012

2011
Parallelizing irregular algorithms: a pattern language.
Proceedings of the 18th Conference on Pattern Languages of Programs, 2011


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