Peter Rautek

Orcid: 0000-0003-4821-7404

According to our database1, Peter Rautek authored at least 26 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Vortex Lens: Interactive Vortex Core Line Extraction using Observed Line Integral Convolution.
IEEE Trans. Vis. Comput. Graph., January, 2024

2023
Real-Time Visualization of Large-Scale Geological Models With Nonlinear Feature-Preserving Levels of Detail.
IEEE Trans. Vis. Comput. Graph., 2023

Multivariate Probabilistic Range Queries for Scalable Interactive 3D Visualization.
IEEE Trans. Vis. Comput. Graph., 2023

2022
Interactive Exploration of Physically-Observable Objective Vortices in Unsteady 2D Flow.
IEEE Trans. Vis. Comput. Graph., 2022

Probabilistic Occlusion Culling using Confidence Maps for High-Quality Rendering of Large Particle Data.
IEEE Trans. Vis. Comput. Graph., 2022

2021
Objective Observer-Relative Flow Visualization in Curved Spaces for Unsteady 2D Geophysical Flows.
IEEE Trans. Vis. Comput. Graph., 2021

2019
Time-Dependent Flow seen through Approximate Observer Killing Fields.
IEEE Trans. Vis. Comput. Graph., 2019

2018
Screen-Space Normal Distribution Function Caching for Consistent Multi-Resolution Rendering of Large Particle Data.
IEEE Trans. Vis. Comput. Graph., 2018

2017
A Versatile and Efficient GPU Data Structure for Spatial Indexing.
IEEE Trans. Vis. Comput. Graph., 2017

Metamorphers: storytelling templates for illustrative animated transitions in molecular visualization.
Proceedings of the 33rd Spring Conference on Computer Graphics, 2017

2016
JiTTree: A Just-in-Time Compiled Sparse GPU Volume Data Structure.
IEEE Trans. Vis. Comput. Graph., 2016

Personalized 2D color maps.
Comput. Graph., 2016

Individualization of 2D color maps for people with color vision deficiencies.
Proceedings of the 32nd Spring Conference on Computer Graphics, 2016

Towards Interactive Visual Exploration of Parallel Programs using a Domain-Specific Language.
Proceedings of the 4th International Workshop on OpenCL, 2016

2015
Reproducibility, Verification, and Validation of Experiments on the Marschner-Lobb Test Signal.
Proceedings of the 3rd EuroVis Workshop on Reproducibility, 2015

2014
ViSlang: A System for Interpreted Domain-Specific Languages for Scientific Visualization.
IEEE Trans. Vis. Comput. Graph., 2014

Towards an Unbiased Comparison of CC, BCC, and FCC Lattices in Terms of Prealiasing.
Comput. Graph. Forum, 2014

2013
Visual Parameter Exploration in GPU Shader Space.
J. WSCG, 2013

2012
Semantics by analogy for illustrative volume visualization.
Comput. Graph., 2012

2011
Augmented visualization with natural feature tracking.
Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia, 2011

2010
Hybrid visibility compositing and masking for illustrative rendering.
Comput. Graph., 2010

Dynamic Focus + Context for Volume Rendering.
Proceedings of the 15th International Workshop on Vision, Modeling, and Visualization, 2010

2008
Interaction-Dependent Semantics for Illustrative Volume Rendering.
Comput. Graph. Forum, 2008

2007
Semantic Layers for Illustrative Volume Rendering.
IEEE Trans. Vis. Comput. Graph., 2007

2006
Caricaturistic Visualization.
IEEE Trans. Vis. Comput. Graph., 2006

D2VR: High-Quality Volume Rendering of Projection-based Volumetric Data.
Proceedings of the 8th Joint Eurographics - IEEE VGTC Symposium on Visualization, 2006


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