Polyxeni Kaimara

Orcid: 0000-0002-7053-8186

According to our database1, Polyxeni Kaimara authored at least 8 papers between 2019 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Σχεδιασμός και ανάπτυξη διαδραστικών συστημάτων εκπαίδευσης-ψυχαγωγίας στη συνεκπαίδευση: τα διαδραστικά εκπαιδευτικά προγράμματα και οι οπτικοακουστικές τέχνες ως γέφυρα ανάμεσα σε παιδιά τυπικής ανάπτυξης και παιδιά με ειδικές εκπαιδευτικές ανάγκες ή /και αναπηρία
PhD thesis, 2022

Could virtual reality applications pose real risks to children and adolescents? A systematic review of ethical issues and concerns.
Virtual Real., 2022

Pre-service teachers' views about the use of digital educational games for collaborative learning.
Educ. Inf. Technol., 2022

2021
Potential Barriers to the Implementation of Digital Game-Based Learning in the Classroom: Pre-service Teachers' Views.
Technol. Knowl. Learn., 2021

2020
Serious Games Effect Analysis On Player's Characteristics.
Int. J. Smart Educ. Urban Soc., 2020

2019
Comparing videos and a 3D virtual environment for teaching school-related functional skills and behaviors to students with ADHD or developmental dyslexia, displaying challenging behaviors: a case study.
Res. Pract. Technol. Enhanc. Learn., 2019

Factors Influencing the Subjective Learning Effectiveness of Serious Games.
J. Inf. Technol. Educ. Res., 2019

Let players evaluate serious games. Design and validation of the Serious Games Evaluation Scale.
J. Int. Comput. Games Assoc., 2019


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