Qicheng Li

According to our database1, Qicheng Li authored at least 17 papers between 2006 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Better Zero-Shot Reasoning with Role-Play Prompting.
CoRR, 2023

CyFormer: Accurate State-of-Health Prediction of Lithium-Ion Batteries via Cyclic Attention.
Proceedings of the International Joint Conference on Neural Networks, 2023

PromptRank: Unsupervised Keyphrase Extraction Using Prompt.
Proceedings of the 61st Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers), 2023

2017
Knowledge Learning for Cognitive Business Conversations.
Proceedings of the IEEE International Conference on Cognitive Computing, 2017

2016
Providing Mobile Dialog Services Using WeChat.
Proceedings of the 2016 IEEE International Conference on Mobile Services, MS 2016, San Francisco, CA, USA, June 27, 2016

2015
Second Order-Based Real-Time Anomaly Detection for Application Maintenance Services.
Proceedings of the International Conference on Service Science, 2015

A Service-Based Framework for Mobile Social Messaging in PaaS Systems.
Proceedings of the 2015 IEEE International Conference on Web Services, 2015

2014
Enabling customizable service-based procedural knowledge applications - An service-orientation for Dialog Manager.
Proceedings of 2014 IEEE International Conference on Service Operations and Logistics, 2014

Big Data architecture for IT incident management.
Proceedings of 2014 IEEE International Conference on Service Operations and Logistics, 2014

2012
A virtual-learning service platform and its API based programming learning and design refinement.
Proceedings of 2012 IEEE International Conference on Service Operations and Logistics, 2012

2011
A Service-Oriented Framework for Hybrid Immersive Web Applications.
Proceedings of the IEEE International Conference on Web Services, 2011

2008
Network patterns: designing effective user interfaces for connections management at work.
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008

2007
Region-Based Artificial Terrain Texture Generation.
Proceedings of the Virtual Reality, 2007

Triangle Mesh Optimization for Improving Rendering Quality of 3D Virtual Environments.
Proceedings of the Virtual Reality, 2007

An Efficient Method for Real-Time Ocean Simulation.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007

An Efficient Approach to Real-Time Sky Simulation.
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007

2006
Example-Based Realistic Terrain Generation.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006


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