Qingqiong Deng

According to our database1, Qingqiong Deng authored at least 16 papers between 2007 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2020
A computerized craniofacial reconstruction method for an unidentified skull based on statistical shape models.
Multim. Tools Appl., 2020

2017
A Semi-Supervised Predictive Sparse Decomposition Based on Task-Driven Dictionary Learning.
Cogn. Comput., 2017

A PCA-Based method for determining craniofacial relationship and sexual dimorphism of facial shapes.
Comput. Biol. Medicine, 2017

The production of digital and printed resources from multiple modalities using visualization and three-dimensional printing techniques.
Int. J. Comput. Assist. Radiol. Surg., 2017

2016
CUDA-based real-time hand gesture interaction and visualization for CT volume dataset using leap motion.
Vis. Comput., 2016

Gap connection of vascular branches by nonlinear least squares curve fitting algorithm.
Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry, 2016

Image clustering based on deep sparse representations.
Proceedings of the 2016 IEEE Symposium Series on Computational Intelligence, 2016

Face reconstruction from skull based on Least Squares Canonical Dependency Analysis.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

2015
Bibliometric analysis for the literature of traditional Chinese medicine in PubMed.
Scientometrics, 2015

Extraction of vessel networks based on multiview projection and phase field model.
Neurocomputing, 2015

2011
LSCM Based Non-rigid Registration for Craniofacial Surfaces.
Proceedings of the Human-Computer Interaction. Design and Development Approaches, 2011

Face Reconstruction from Skull Based on Partial Least Squares Regression.
Proceedings of the Seventh International Conference on Computational Intelligence and Security, 2011

The Weighted Landmark-Based Algorithm for Skull Identification.
Proceedings of the Computer Analysis of Images and Patterns, 2011

2010
Multiresolution foliage for forest rendering.
Comput. Animat. Virtual Worlds, 2010

2007
Continuous LOD Model of Coniferous Foliage.
Int. J. Virtual Real., 2007

View-Dependent Hierarchical Foliage Simplification.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007


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