Randy Klaassen

Orcid: 0000-0002-9296-6974

According to our database1, Randy Klaassen authored at least 22 papers between 2011 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Eating Event Recognition Using Accelerometer, Gyroscope, Piezoelectric, and Lung Volume Sensors.
Sensors, January, 2024

2022
On the receptivity of employees to just-in-time self-tracking and eCoaching for stress management: a mixed-methods approach.
Behav. Inf. Technol., 2022

2021
Objective Quantification of In-Hospital Patient Mobilization after Cardiac Surgery Using Accelerometers: Selection, Use, and Analysis.
Sensors, 2021

"Go up in smoke": Feasibility and initial acceptance of a virtual environment to measure tobacco craving in vulnerable individuals.
Proceedings of the 9th IEEE International Conference on Serious Games and Applications for Health, 2021

Designing Effective Dialogue Content for a Virtual Coaching Team Using the Interaction Process Analysis and Interpersonal Circumplex Models.
Proceedings of the Persuasive Technology - 16th International Conference, 2021


2020
Multi-Perspective Persuasion by a Council of Virtual Coaches.
Proceedings of the Eighth International Workshop on Behavior Change Support Systems organized in conjunction with the 15th International Conference on Persuasive Technology 2020 (Persuasive 2020) hosted by the University of, 2020

Multimodal Interactive Dining with the Sensory Interactive Table: Two Use Cases.
Proceedings of the Companion Publication of the 2020 International Conference on Multimodal Interaction, 2020

SpiroPlay, a Suite of Breathing Games for Spirometry by Kids & Experts.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020

VR4VRT: Virtual Reality for Virtual Rowing Training.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020

2019
In Body Experiences: Persuasion by Doing.
Proceedings of the Seventh International Workshop on Behavior Change Support Systems co-located with the 14th International Conference on Persuasive Technology, 2019

Integrating Argumentation with Social Conversation between Multiple Virtual Coaches.
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019

2018
Design and Evaluation of a Pervasive Coaching and Gamification Platform for Young Diabetes Patients.
Sensors, 2018

A Demonstration of Multi-Party Dialogue Using Virtual Coaches: The First Council of Coaches Demonstrator.
Proceedings of the Computational Models of Argument, 2018

Designing and Developing Lifelike, Engaging Lifestyle Coaching Agents and Scenarios for Multiparty Coaching Interaction.
Proceedings of the AAMAS Workshop on Intelligent Conversation Agents in Home and Geriatric Care Applications co-located with the Federated AI Meeting (FAIM 2018), 2018

2017
Let them play: experiences in the wild with a gamification and coaching system for young diabetes patients.
Proceedings of the 11th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2017

AIRPlay: Towards a 'Breathgiving' Approach.
Proceedings of the Fifth International Workshop on Behavior Change Support Systems co-located with the 12th International Conference on Persuasive Technology, 2017

2016
Virtual Coaches for Healthy Lifestyle.
Proceedings of the Toward Robotic Socially Believable Behaving Systems - Volume II, 2016

2013
User preferences for multi-device context-aware feedback in a digital coaching system.
J. Multimodal User Interfaces, 2013

Feedback presentation for mobile personalised digital physical activity coaching platforms.
Proceedings of the 6th International Conference on PErvasive Technologies Related to Assistive Environments, 2013

Opportunities for smart & tailored activity coaching.
Proceedings of the 26th IEEE International Symposium on Computer-Based Medical Systems, 2013

2011
A personal context-aware multi-device coaching service that supports a healthy lifestyle.
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011


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