Danny Plass-Oude Bos

Affiliations:
  • University of Twente, Enschede, Netherlands


According to our database1, Danny Plass-Oude Bos authored at least 17 papers between 2008 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2020
SpiroPlay, a Suite of Breathing Games for Spirometry by Kids & Experts.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020

2014
Perception and Manipulation of Game Control.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2014

Players' Opinions on Control and Playability of a BCI Game.
Proceedings of the Universal Access in Human-Computer Interaction. Universal Access to Information and Knowledge, 2014

2013
How Much Control Is Enough? Influence of Unreliable Input on User Experience.
IEEE Trans. Cybern., 2013

Experiencing BCI Control in a Popular Computer Game.
IEEE Trans. Comput. Intell. AI Games, 2013

2012
Improving BCI performance after classification.
Proceedings of the International Conference on Multimodal Interaction, 2012

2011
A Study in User-Centered Design and Evaluation of Mental Tasks for BCI.
Proceedings of the Advances in Multimedia Modeling, 2011

Social Interaction in a Cooperative Brain-Computer Interface Game.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011

Measuring Immersion and Affect in a Brain-Computer Interface Game.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Perspectives on User Experience Evaluation of Brain-Computer Interfaces.
Proceedings of the Universal Access in Human-Computer Interaction. Users Diversity, 2011

Looking around with your brain in a virtual world.
Proceedings of the 2011 IEEE Symposium on Computational Intelligence, 2011

2010
Brain-Computer Interfacing and Games.
Proceedings of the Brain-Computer Interfaces, 2010

Bacteria Hunt.
J. Multimodal User Interfaces, 2010

Evaluating User Experience of Actual and Imagined Movement in BCI Gaming.
Int. J. Gaming Comput. Mediat. Simulations, 2010

Human-Computer Interaction for BCI Games: Usability and User Experience.
Proceedings of the 2010 International Conference on CyberWorlds, 2010

2009
Turning shortcomings into challenges: Brain-computer interfaces for games.
Entertain. Comput., 2009

2008
Trackside DEIRA: a dynamic engaging intelligent reporter agent.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008


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