Richard Davison

According to our database1, Richard Davison authored at least 7 papers between 2011 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2020
A general purpose contention manager for software transactions on the GPU.
J. Parallel Distributed Comput., 2020

Adoption of Sparse 3D Textures for Voxel Cone Tracing in Real Time Global Illumination.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

2018
Lighting and Shadow Techniques for Realistic 3D Synthetic Object Compositing in Images.
Proceedings of the 2nd International Conference on Digital Signal Processing, 2018

2015
Benchmarking motion sensing devices for rehabilitative gaming.
Proceedings of the 30th Annual ACM Symposium on Applied Computing, 2015

Adopting Best Practices from the Games Industry in Development of Serious Games for Health.
Proceedings of the 5th International Conference on Digital Health 2015, 2015

2014
Bespoke video games to provide early response markers to identify the optimal strategies for maximizing rehabilitation.
Proceedings of the Symposium on Applied Computing, 2014

2011
Dynamic Balancing and Walking for Real-Time 3D Characters.
Proceedings of the Motion in Games - 4th International Conference, 2011


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