Richard Süselbeck

According to our database1, Richard Süselbeck authored at least 9 papers between 2007 and 2013.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2013
Update Propagation for Peer-to-Peer-based Massively Multi-user Virtual Environments.
PhD thesis, 2013

2012
Scalability in peer-to-peer-based MMVEs: The continuous events approach.
Proceedings of the 2012 IEEE Consumer Communications and Networking Conference (CCNC), 2012

2011
Efficient bandwidth estimation for peer-to-peer systems.
Proceedings of the 2011 IEEE International Conference on Peer-to-Peer Computing, 2011

Challenges for Selecting Optimal Coordinators in Peer-to-Peer-Based Massively Multi-User Virtual Environments.
Proceedings of 20th International Conference on Computer Communications and Networks, 2011

2009
Towards an Interest Management Scheme for Peer-based Virtual Environments.
Electron. Commun. Eur. Assoc. Softw. Sci. Technol., 2009

Peer-to-peer support for low-latency Massively Multiplayer Online Games in the cloud.
Proceedings of the 8th Annual Workshop on Network and Systems Support for Games, 2009

Adaptive Update Propagation for Low-Latency Massively Multi-User Virtual Environments.
Proceedings of the 18th International Conference on Computer Communications and Networks, 2009

2008
Peer-to-peer infrastructures for games.
Proceedings of the Network and Operating System Support for Digital Audio and Video, 2008

2007
Requirements of Peer-to-Peer-based Massively Multiplayer Online Gaming.
Proceedings of the Seventh IEEE International Symposium on Cluster Computing and the Grid (CCGrid 2007), 2007


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