Rungtai Lin

Orcid: 0000-0002-6671-7720

According to our database1, Rungtai Lin authored at least 86 papers between 1993 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2023
From Eating to Cooking: A Case Study of the Development of the TiMAMA Deli & Café and the Creative Reproduction of Taste Based on the Mother's Menu.
Proceedings of the Cross-Cultural Design, 2023

Haptic Cognition Model with Material Experience: Case Study of the Design Innovation.
Proceedings of the Cross-Cultural Design, 2023

An Exploration of How Aesthetic Pleasure is Related in Lighting Design.
Proceedings of the Cross-Cultural Design, 2023

Constructing Cultural Branding for Sustainability: A Case Study of Designing 'Traditional Circular' into 'Modern Product'.
Proceedings of the Cross-Cultural Design, 2023

2022
Cultural and Creative Products with Macao Road Signs as Elements.
Proceedings of the Cross-Cultural Design. Product and Service Design, Mobility and Automotive Design, Cities, Urban Areas, and Intelligent Environments Design, 2022

A Study of 3D Stereoscopic Image Production of "Triadic Ballet" of the Theater of the Bauhaus.
Proceedings of the Cross-Cultural Design. Applications in Learning, Arts, Cultural Heritage, Creative Industries, and Virtual Reality, 2022

A Pilot Study on Sustainable Development of Design in the Context of "Creativity Obsolescence" and "Timeless Classic".
Proceedings of the Cross-Cultural Design. Interaction Design Across Cultures, 2022

A Study on the Innovation of Traditional Lacquer Art: The Creation of Paper-Based Lacquer Paintings as an Example.
Proceedings of the Cross-Cultural Design. Applications in Learning, Arts, Cultural Heritage, Creative Industries, and Virtual Reality, 2022

"Do Not Touch" and "Maintaining Social Distance": A Study of the Model of Exhibition Viewing Under the Influence of COVID-19 Pandemic.
Proceedings of the Cross-Cultural Design. Applications in Business, Communication, Health, Well-being, and Inclusiveness, 2022

Relationship Between Taiwanese Audience Preference and Cultural Values in Korean Dramas.
Proceedings of the Cross-Cultural Design. Applications in Learning, Arts, Cultural Heritage, Creative Industries, and Virtual Reality, 2022

Haptic Semantics in Qualia Product.
Proceedings of the Cross-Cultural Design. Interaction Design Across Cultures, 2022

Research on the Development of High-Tech Imported Jewelry Composite Media Creation.
Proceedings of the Cross-Cultural Design. Product and Service Design, Mobility and Automotive Design, Cities, Urban Areas, and Intelligent Environments Design, 2022

A Pilot Study of LED Lighting Fixtures Suitable for Computer Monitor Working Spaces.
Proceedings of the Cross-Cultural Design. Product and Service Design, Mobility and Automotive Design, Cities, Urban Areas, and Intelligent Environments Design, 2022

Selecting Criteria of Design of the Year Award.
Proceedings of the Cross-Cultural Design. Interaction Design Across Cultures, 2022

A Pilot Study on the Correlation Between Product Color and Olfactory Experience.
Proceedings of the Cross-Cultural Design. Applications in Business, Communication, Health, Well-being, and Inclusiveness, 2022

From Nature to Reality: The Approach of Transforming Chinese Characters into Product.
Proceedings of the Cross-Cultural Design. Applications in Learning, Arts, Cultural Heritage, Creative Industries, and Virtual Reality, 2022

2021
Discussing How the Viewer, the Author, and the Work See and Be Seen in the Photography Works of "Farewell to the Island".
Proceedings of the Cross-Cultural Design. Applications in Arts, Learning, Well-being, and Social Development, 2021

Application of Experience Design in Environmental Education Experience Activities.
Proceedings of the Cross-Cultural Design. Applications in Arts, Learning, Well-being, and Social Development, 2021

A Study of Applying Bauhaus Design Idea into the Reproduction of the Triadic Ballet.
Proceedings of the Cross-Cultural Design. Applications in Arts, Learning, Well-being, and Social Development, 2021

Brand Construction of Chinese Traditional Handicrafts in the We-Media era - A Case Study of "Rushanming", a Ru Ware Brand.
Proceedings of the Cross-Cultural Design. Applications in Cultural Heritage, Tourism, Autonomous Vehicles, and Intelligent Agents, 2021

ISDT Case Study of Loving Kindness Meditation for Flight Attendants.
Proceedings of the Cross-Cultural Design. Applications in Arts, Learning, Well-being, and Social Development, 2021

From Imitation to Innovation: A Case Study of an Amateur Artist.
Proceedings of the Cross-Cultural Design. Applications in Arts, Learning, Well-being, and Social Development, 2021

Study on the Effect of Art Training on Proportion Control.
Proceedings of the Cross-Cultural Design. Applications in Arts, Learning, Well-being, and Social Development, 2021

Inheritance Model and Innovative Design of Chinese Southern Ivory Carving Culture and Craft.
Proceedings of the Cross-Cultural Design. Applications in Cultural Heritage, Tourism, Autonomous Vehicles, and Intelligent Agents, 2021

Placemaking with Creation: A Case Study in Cultural Product Design.
Proceedings of the Cross-Cultural Design. Experience and Product Design Across Cultures, 2021

ISDT Case Study of Cultivation of Employees' Creativity in Cultural and Creative Industries.
Proceedings of the Cross-Cultural Design. Applications in Arts, Learning, Well-being, and Social Development, 2021

Exploring the Integration of Emotion and Technology to Create Product Value - A Case Study on QisDesign Lighting.
Proceedings of the Cross-Cultural Design. Experience and Product Design Across Cultures, 2021

2020
The Pilot Study of the Theater of the Bauhaus.
Proceedings of the Cross-Cultural Design. Applications in Health, Learning, Communication, and Creativity, 2020

Research on the Development Path of "New Technology" and "Traditionalization" of Chinese Embroidery.
Proceedings of the Cross-Cultural Design. User Experience of Products, Services, and Intelligent Environments, 2020

Visual Data Storytelling: A Case Study of Turning Big Data into Chinese Painting.
Proceedings of the Cross-Cultural Design. Applications in Health, Learning, Communication, and Creativity, 2020

Effects of Loving-Kindness Meditation on Mindfulness, Spirituality and Subjective Well-Being of Flight Attendants.
Proceedings of the Cross-Cultural Design. Applications in Health, Learning, Communication, and Creativity, 2020

An Exploration of the Development of Visual Design in Taiwan - A Case Study of the Cover Design of Industrial Design Magazine.
Proceedings of the Cross-Cultural Design. User Experience of Products, Services, and Intelligent Environments, 2020

A Case Study of Applying 'Black Humor' to Ceramic Art Performance.
Proceedings of the Cross-Cultural Design. Applications in Health, Learning, Communication, and Creativity, 2020

Research on the Cognitive Differences of Different Types of Interactive Artworks.
Proceedings of the Cross-Cultural Design. Applications in Health, Learning, Communication, and Creativity, 2020

We'll App and Corporate Mandala Improves Mental Health and Creativity.
Proceedings of the Cross-Cultural Design. Applications in Health, Learning, Communication, and Creativity, 2020

Reliability and Validity Assessment of the Chinese Version of MBI-PPD Self-efficacy Scale.
Proceedings of the Cross-Cultural Design. Applications in Health, Learning, Communication, and Creativity, 2020

A Service Design Framework for Brand Experience in the Creative Life Industry - A Case Study of the Millennium Gaea Resort Hualien in Taiwan.
Proceedings of the Cross-Cultural Design. User Experience of Products, Services, and Intelligent Environments, 2020

2019
Research on the Influence of Interactivity on the Aesthetic Cognition of Art.
Proceedings of the Cross-Cultural Design. Methods, Tools and User Experience, 2019

Research on Creation Architecture of Opera Cartoons.
Proceedings of the Cross-Cultural Design. Culture and Society, 2019

Effects of Mandala Coloring on Mindfulness, Spirituality, and Subjective Well-Being.
Proceedings of the Cross-Cultural Design. Methods, Tools and User Experience, 2019

Selective Preference in Visual Design: A Case Study of Cover Designs of Industrial Design Magazine.
Proceedings of the Cross-Cultural Design. Methods, Tools and User Experience, 2019

A Study of Cultural Ergonomics in Atayal Weaving Box.
Proceedings of the Cross-Cultural Design. Methods, Tools and User Experience, 2019

Analysis of Cover Design Styles of Magazines - Taking THE SHORT STORY MAGAZINE (1910-1932) as an Example.
Proceedings of the Cross-Cultural Design. Culture and Society, 2019

The Study of Developing Innovation on Technology-Enabled Design Process.
Proceedings of the Cross-Cultural Design. Methods, Tools and User Experience, 2019

Communication Between Artist and Audience: A Case Study of Creation Journey.
Proceedings of the Cross-Cultural Design. Culture and Society, 2019

The New Approach of Chinese Animation: Exploring the Developing Strategies of Monkey King - Hero Is Back.
Proceedings of the Cross-Cultural Design. Methods, Tools and User Experience, 2019

How Flow and Mindfulness Interact with Each Other in Different Types of Mandala Coloring Activities?
Proceedings of the Cross-Cultural Design. Methods, Tools and User Experience, 2019

A Framework of Experiential Service Design in Creative Tourism.
Proceedings of the Cross-Cultural Design. Culture and Society, 2019

2018
An Innovated Design of Escape Room Game Box Through Integrating STEAM Education and PBL Principle.
Proceedings of the Cross-Cultural Design. Applications in Cultural Heritage, Creativity and Social Development, 2018

Cross-Cultural Communication in Design Collaboration.
Proceedings of the Cross-Cultural Design. Methods, Tools, and Users, 2018

S.A.D in Education and CHEER in Practice: A Case Study of DTIT Program at NTUA.
Proceedings of the Cross-Cultural Design. Applications in Cultural Heritage, Creativity and Social Development, 2018

New Approach to Design in Cultural Society from ABCDE to FGHIJ.
Proceedings of the Cross-Cultural Design. Applications in Cultural Heritage, Creativity and Social Development, 2018

Research Model for Traditional Board Game Renaissance.
Proceedings of the Cross-Cultural Design. Applications in Cultural Heritage, Creativity and Social Development, 2018

2017
A Pilot Study of Communication Matrix for Evaluating Artworks.
Proceedings of the Cross-Cultural Design, 2017

A Study of Communication in Turning "Poetry" into "Painting".
Proceedings of the Cross-Cultural Design, 2017

Western vs. Eastern: A Reflective Research on the Development of Chinese Animation.
Proceedings of the Cross-Cultural Design, 2017

2016
Thoughts on Studying Cultural Ergonomics for the Atayal Loom.
Proceedings of the Cross-Cultural Design, 2016

From Ideality to Reality- a Case Study of Mondrian Style.
Proceedings of the Cross-Cultural Design, 2016

Cultural Ergonomics Beyond Culture - The Collector as Consumer in Cultural Product Design.
Proceedings of the Cross-Cultural Design, 2016

2015
From OEM to OBM - A Case Study of Branding Taiwan.
Proceedings of the Cross-Cultural Design Methods, Practice and Impact, 2015

The Application of Chinese Poem "Yu Mei Ren" in Design.
Proceedings of the Cross-Cultural Design Applications in Mobile Interaction, Education, Health, Transport and Cultural Heritage, 2015

From Dechnology to Humart - A Case Study of Applying Nature User Interface to the Interactive Rehabilitation Design.
Proceedings of the Cross-Cultural Design Applications in Mobile Interaction, Education, Health, Transport and Cultural Heritage, 2015

From Dechnology to Humart - A Case Study of Taiwan Design Development.
Proceedings of the Cross-Cultural Design Applications in Mobile Interaction, Education, Health, Transport and Cultural Heritage, 2015

The Effects of Form Ratio in Product Design.
Proceedings of the Cross-Cultural Design Methods, Practice and Impact, 2015

2014
Designing Cloud Computing into Taipei City: A Pilot Study of the Service Design from Taipei Cloud.
Proceedings of the Cross-Cultural Design, 2014

From Adaptive Design to Adaptive City-Design in Motion for Taipei City.
Proceedings of the Cross-Cultural Design, 2014

Analysis of Application of Digital Archives to Value-Added Design in Cultural Creative Products.
Proceedings of the Cross-Cultural Design, 2014

Cultural Creativity in Experience Design Model.
Proceedings of the Design, User Experience, and Usability. Theories, Methods, and Tools for Designing the User Experience, 2014

2013
Analysis of Cognition Difference of Visual and Imagined Haptic Inputs on Product Texture.
Proceedings of the Cross-Cultural Design. Methods, Practice, and Case Studies, 2013

A Study of Applying Qualia to Business Model of Creative Industries.
Proceedings of the Cross-Cultural Design. Methods, Practice, and Case Studies, 2013

Affective Fusion of PAD Model-Based Tactile Sense: A Case Study of Teacups.
Proceedings of the Cross-Cultural Design. Methods, Practice, and Case Studies, 2013

A Study of Aesthetic Analysis on Modern Crafts.
Proceedings of the Cross-Cultural Design. Methods, Practice, and Case Studies, 2013

2011
The Entwined Economic and Cultural Issues in the Production of Barbie in Taiwan, Taishan.
Proceedings of the Internationalization, Design and Global Development, 2011

The Importance of "Feel" in Product Design Feel, the Neglected Aesthetic "DO NOT TOUCH".
Proceedings of the Internationalization, Design and Global Development, 2011

Exploration of the Cultural Product Design of the National Palace Museum from a Qualia Viewpoint.
Proceedings of the Internationalization, Design and Global Development, 2011

A Study of Framework and Process Development for Cultural Product Design.
Proceedings of the Internationalization, Design and Global Development, 2011

2010
From Digital Archives to e-Business - A Case Study on Turning "Art" into "Business".
Proceedings of the ICE-B 2010 - Proceedings of the International Conference on e-Business, Athens, Greece, July 26, 2010

2009
Usability evaluation of E-books.
Displays, 2009

Cultural Aspect of Interaction Design beyond Human-Computer Interaction.
Proceedings of the Internationalization, 2009

A Study of Service Innovation Design in Cultural and Creative Industry.
Proceedings of the Internationalization, 2009

2007
Designing "Height" into Daily Used Products - A Case Study of Universal Design.
Proceedings of the Universal Access in Human Computer Interaction. Coping with Diversity, 2007

Designing "Culture" into Modern Product: A Case Study of Cultural Product Design.
Proceedings of the Usability and Internationalization. HCI and Culture, 2007

Digital Archive Database for Cultural Product Design.
Proceedings of the Usability and Internationalization. HCI and Culture, 2007

1999
An Integrated CAI/CAD System for Graphic Design.
Proceedings of the Human-Computer Interaction: Ergonomics and User Interfaces, 1999

Cultural Differences in Icon Recognition.
Proceedings of the Human-Computer Interaction: Ergonomics and User Interfaces, 1999

1993
A Computer-Based Integrated Instruction and Design for Teaching Aesthetic Design.
Proceedings of the Human-Computer Interaction: Software and Hardware Interfaces, 1993


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