Ruth Festl

Orcid: 0000-0003-4864-8394

According to our database1, Ruth Festl authored at least 13 papers between 2011 and 2021.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2021
Investigating problematic social media and game use in a nationally representative sample of adolescents and younger adults.
Behav. Inf. Technol., 2021

2020
Do smartphones and social network sites become more important when experiencing stress? Results from longitudinal data.
Comput. Hum. Behav., 2020

2019
Online sexual engagement and psychosocial well-being: The mediating role of sexual victimization experiences.
Comput. Hum. Behav., 2019

2017
Longitudinal patterns of involvement in cyberbullying: Results from a Latent Transition Analysis.
Comput. Hum. Behav., 2017

2016
Perpetrators on the internet: Analyzing individual and structural explanation factors of cyberbullying in school context.
Comput. Hum. Behav., 2016

2015
Beyond the "core-gamer": Genre preferences and gratifications in computer games.
Comput. Hum. Behav., 2015

Psychosocial causes and consequences of online video game play.
Comput. Hum. Behav., 2015

Sexist Games=Sexist Gamers? A Longitudinal Study on the Relationship Between Video Game Use and Sexist Attitudes.
Cyberpsychology Behav. Soc. Netw., 2015

2014
Social gaming, lonely life? The impact of digital game play on adolescents' social circles.
Comput. Hum. Behav., 2014

To dwell among gamers: Investigating the relationship between social online game use and gaming-related friendships.
Comput. Hum. Behav., 2014

Unpopular, Overweight, and Socially Inept: Reconsidering the Stereotype of Online Gamers.
Cyberpsychology Behav. Soc. Netw., 2014

2013
Militaristic Attitudes and the Use of Digital Games.
Games Cult., 2013

2011
In the army now - Narrative elements and realism in military first-person shooters.
Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, 2011


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