Sanjeev Satheesh

According to our database1, Sanjeev Satheesh authored at least 13 papers between 2009 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2018
Cold Fusion: Training Seq2Seq Models Together with Language Models.
Proceedings of the Interspeech 2018, 2018

Robust Speech Recognition Using Generative Adversarial Networks.
Proceedings of the 2018 IEEE International Conference on Acoustics, 2018

Topic Compositional Neural Language Model.
Proceedings of the International Conference on Artificial Intelligence and Statistics, 2018

2017
Gram-CTC: Automatic Unit Selection and Target Decomposition for Sequence Labelling.
Proceedings of the 34th International Conference on Machine Learning, 2017

Exploring neural transducers for end-to-end speech recognition.
Proceedings of the 2017 IEEE Automatic Speech Recognition and Understanding Workshop, 2017

2016
Persistent RNNs: Stashing Recurrent Weights On-Chip.
Proceedings of the 33nd International Conference on Machine Learning, 2016


2015
ImageNet Large Scale Visual Recognition Challenge.
International Journal of Computer Vision, 2015

2011
Fast and Balanced: Efficient Label Tree Learning for Large Scale Object Recognition.
Proceedings of the Advances in Neural Information Processing Systems 24: 25th Annual Conference on Neural Information Processing Systems 2011. Proceedings of a meeting held 12-14 December 2011, 2011

Text Detection and Character Recognition in Scene Images with Unsupervised Feature Learning.
Proceedings of the 2011 International Conference on Document Analysis and Recognition, 2011

2010
Automatic summarization of cricket video events using genetic algorithm.
Proceedings of the Genetic and Evolutionary Computation Conference, 2010

2009
A Randomized Iterative Improvement Algorithm for Photomosaic Generation.
Proceedings of the World Congress on Nature & Biologically Inspired Computing, 2009

Evolving player-specific content for level based arcade games.
Proceedings of the 4th International Conference on Foundations of Digital Games, 2009


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