Scott J. Warren

Orcid: 0000-0003-4920-3960

According to our database1, Scott J. Warren authored at least 14 papers between 1988 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Measuring University Students Satisfaction with Traditional Search Engines and Generative AI Tools as Information Sources.
CoRR, January, 2026

2025
Leveraging opportunities for self-regulated learning in smart learning environments.
Smart Learn. Environ., December, 2025

Choosing technologies for education: a sentiment analysis and topic modelling approach on Twitter data.
Int. J. Soc. Media Interact. Learn. Environ., 2025

2021
Towards an Immersive Learning Knowledge Tree - a Conceptual Framework for Mapping Knowledge and Tools in the Field.
Proceedings of the 7th International Conference of the Immersive Learning Research Network, 2021

2019
A Bibliographic and Visual Exploration of the Historic Impact of Soft Systems Methodology on Academic Research and Theory.
Syst., 2019

2016
The Twitter academic: supporting learning communications in 140 characters or less.
Int. J. Soc. Media Interact. Learn. Environ., 2016

2013
Employing a Critical Lens on Instructor Perceptions of Learning Games: Introduction to a Method.
Int. J. Virtual Pers. Learn. Environ., 2013

What do they really think? Higher education students' perceptions of using Facebook and Twitter in formal higher education learning.
Int. J. Soc. Media Interact. Learn. Environ., 2013

2012
Investigating Games and Simulations in Educational Research and Theory: Enhancing Academic Communication and Scholarship with a Common Language.
Int. J. Gaming Comput. Mediat. Simulations, 2012

Opening The Door: An evaluation of the efficacy of a problem-based learning game.
Comput. Educ., 2012

2011
Skipping Pong and moving straight to World of Warcraft: the challenge of research with complex games used for learning.
Int. J. Web Based Communities, 2011

Issues and Concerns of K-12 Educators on 3-D Multi-User Virtual Environments in Formal Classroom Settings.
Int. J. Gaming Comput. Mediat. Simulations, 2011

2009
New Faculty Orientation Gets a Facelift.
Proceedings of the 15th Americas Conference on Information Systems, 2009

1988
Reduction of Communication Delays in Hypercube Programs Based on Run Time Statistics.
Proceedings of the 8th International Conference on Distributed Computing Systems, 1988


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