Sebastian Kelle

Orcid: 0000-0001-8105-6599

According to our database1, Sebastian Kelle authored at least 15 papers between 2010 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2020
Out-of-Hospital Care of Heart Failure Patients During and After COVID-19 Pandemic: Time for Telemedicine?
Frontiers Digit. Health, 2020

A random shuffle method to expand a narrow dataset and overcome the associated challenges in a clinical study: a heart failure cohort example.
CoRR, 2020

Deep-Learning-Based Myocardial Pathology Detection.
Proceedings of the Statistical Atlases and Computational Models of the Heart. M&Ms and EMIDEC Challenges, 2020

Intracranial Aneurysm Rupture Risk Estimation Utilizing Vessel-Graphs and Machine Learning.
Proceedings of the Cerebral Aneurysm Detection - First Challenge, 2020

2017
Cardiovascular magnetic resonance feature tracking in small animals - a preliminary study on reproducibility and sample size calculation.
BMC Medical Imaging, 2017

Universal Design Based Evaluation Framework for Design of Wearables.
Proceedings of the Advances in Human Factors in Wearable Technologies and Game Design, 2017

2015
Eine adaptive Online Banking Anwendung.
Proceedings of the Mensch und Computer 2015, 2015

Applying Universal Design Principles to Themes for Wearables.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Interaction, 2015

Barrierefreiheit im MOOC.
Proceedings of the Gemeinschaften in Neuen Medien (GeNeMe) 2015, Dresden, 2015

Stepwise Approach to Accessible MOOC Development.
Proceedings of the Assistive Technology, 2015

2014
A Showcase for Accessible Online Banking.
Proceedings of the Universal Access in Human-Computer Interaction. Design for All and Accessibility Practice, 2014

2013
Effects of Game Design Patterns on Basic Life Support Training Content.
J. Educ. Technol. Soc., 2013

Interdisciplinary Cohesion of TEL - An Account of Multiple Perspectives.
Proceedings of the Scaling up Learning for Sustained Impact, 2013

2011
Standardization of Game Based Learning Design.
Proceedings of the Computational Science and Its Applications - ICCSA 2011, 2011

2010
Ambient Displays and Game Design Patterns.
Proceedings of the Sustaining TEL: From Innovation to Learning and Practice, 2010


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