Sébastien Thon

According to our database1, Sébastien Thon authored at least 7 papers between 2000 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2018
Interactive Hyper Spectral Image Rendering on GPU.
Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018), 2018

2013
Flying a drone in a museum: An augmented-reality cultural serious game in Provence.
Proceedings of the 1st Digital Heritage International Congress, 2013

2006
Real-time 3D visualization of DEM combined with a robust DCT based data-hiding method.
Proceedings of the Visualization and Data Analysis 2006, 2006

Discrete tools for virtual sculpture.
Proceedings of the GRAPP 2006: Proceedings of the First International Conference on Computer Graphics Theory and Applications, 2006

2005
Real-Time Animation of Particles and Seaweeds in Underwater Scenes.
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2005

2002
Ocean waves synthesis and animation using real world information.
Comput. Graph., 2002

2000
Ocean Waves Synthesis using a Spectrum-Based Turbulence Function.
Proceedings of the Computer Graphics International Conference, 2000


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