Shu Shi

Orcid: 0009-0000-9893-612X

According to our database1, Shu Shi authored at least 32 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
AGiLE: Enhancing Adaptive GOP in Live Video Streaming.
Proceedings of the 15th ACM Multimedia Systems Conference, 2024

2023
TwinStar: A Practical Multi-path Transmission Framework for Ultra-Low Latency Video Delivery.
Proceedings of the 31st ACM International Conference on Multimedia, 2023

Poster: E3PO - An Open Platform for 360° Video Streaming Simulation and Evaluation.
Proceedings of the 2023 ACM on Internet Measurement Conference, 2023

2020
DEM Void Filling Based on Context Attention Generation Model.
ISPRS Int. J. Geo Inf., 2020

SiEVE: Semantically Encoded Video Analytics on Edge and Cloud.
Proceedings of the 40th IEEE International Conference on Distributed Computing Systems, 2020

2019
Analysis of Cellular Network Latency for Edge-Based Remote Rendering Streaming Applications.
Proceedings of the ACM SIGCOMM 2019 Workshop on Networking for Emerging Applications and Technologies, 2019

Latency Adaptive Streaming of 8K 360 Degree Video to Mobile VR Headsets.
Proceedings of the 17th Annual International Conference on Mobile Systems, 2019

Freedom: Fast Recovery Enhanced VR Delivery Over Mobile Networks.
Proceedings of the 17th Annual International Conference on Mobile Systems, 2019

Real time streaming of 8K 360 degree video to mobile VR headsets.
Proceedings of the 10th ACM Multimedia Systems Conference, 2019

Mobile VR on edge cloud: a latency-driven design.
Proceedings of the 10th ACM Multimedia Systems Conference, 2019

2017
LiveJack: Integrating CDNs and Edge Clouds for Live Content Broadcasting.
Proceedings of the 2017 ACM on Multimedia Conference, 2017

2016
Autonomous services composition in domain 2.
Proceedings of the 2016 IEEE Global Conference on Signal and Information Processing, 2016

Architecting Multimedia Conferencing Service using SDN.
Proceedings of the 2016 ACM Workshop on Cloud-Assisted Networking, 2016

2015
A Survey of Interactive Remote Rendering Systems.
ACM Comput. Surv., 2015

2014
A Real-Time Smart Display Detection System.
Proceedings of the ACM International Conference on Multimedia, MM '14, Orlando, FL, USA, November 03, 2014

2013
Classification and Analysis of 3D Teleimmersive Activities.
IEEE Multim., 2013

2012
A low latency remote rendering system for interactive mobile graphics
PhD thesis, 2012

A real-time remote rendering system for interactive mobile graphics.
ACM Trans. Multim. Comput. Commun. Appl., 2012

2011
Reduce latency: The key to successful interactive remote rendering systems.
Proceedings of the Ninth Annual IEEE International Conference on Pervasive Computing and Communications, 2011

ViewMark: An interactive videoconferencing system for mobile devices.
Proceedings of the IEEE 13th International Workshop on Multimedia Signal Processing (MMSP 2011), 2011

Using graphics rendering contexts to enhance the real-time video coding for mobile cloud gaming.
Proceedings of the 19th International Conference on Multimedia 2011, Scottsdale, AZ, USA, November 28, 2011

Building low-latency remote rendering systems for interactive 3D graphics rendering on mobile devices.
Proceedings of the 19th International Conference on Multimedia 2011, Scottsdale, AZ, USA, November 28, 2011

Tele-immersive gaming for everybody.
Proceedings of the 19th International Conference on Multimedia 2011, Scottsdale, AZ, USA, November 28, 2011

Distortion over latency: Novel metric for measuring interactive performance in remote rendering systems.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011

2010
A high-quality low-delay remote rendering system for 3D video.
Proceedings of the 18th International Conference on Multimedia 2010, 2010

"I'm the Jedi!" - A Case Study of User Experience in 3D Tele-immersive Gaming.
Proceedings of the 12th IEEE International Symposium on Multimedia, 2010

Real-time parallel remote rendering for mobile devices using graphics processing units.
Proceedings of the 2010 IEEE International Conference on Multimedia and Expo, 2010

2009
MobileTI: a portable tele-immersive system.
Proceedings of the 17th International Conference on Multimedia 2009, 2009

Real-time remote rendering of 3D video for mobile devices.
Proceedings of the 17th International Conference on Multimedia 2009, 2009

M-TEEVE: real-time 3D video interaction and broadcasting framework for mobile devices.
Proceedings of the 2nd International ICST Conference on Immersive Telecommunications, 2009

2008
View-dependent real-time 3d video compression for mobile devices.
Proceedings of the 16th International Conference on Multimedia 2008, 2008

2006
A Low Complexity MPEG Video Decoder with Arbitrary Downscaling Capability.
Proceedings of the 2006 4th Workshop on Embedded Systems for Real-Time Multimedia, 2006


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