Stefan Brabec

According to our database1, Stefan Brabec authored at least 8 papers between 2000 and 2004.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2004
Shadow techniques for interactive and real-time applications.
PhD thesis, 2004

2003
Shadow Volumes on Programmable Graphics Hardware.
Comput. Graph. Forum, 2003

2002
Practical Shadow Mapping.
J. Graphics, GPU, & Game Tools, 2002

Interactive Global Illumination using Selective Photon Tracing.
Proceedings of the 13th Eurographics Workshop on Rendering Techniques, 2002

Single Sample Soft Shadows Using Depth Maps.
Proceedings of the Graphics Interface 2002 Conference, 2002

2001
Hardware-Accelerated Rendering of Antialiased Shadows with Shadow Maps.
Proceedings of the Computer Graphics International 2001 (CGI'01), 2001

2000
Soft Shadow Maps for Linear Lights.
Proceedings of the Eurographics Workshop on Rendering Techniques 2000, 2000

Extended Light Maps.
Proceedings of the 1st International Conference on Intelligent Games and Simulation (GAME-ON 2000), 2000


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