Stefano Delle Monache

Orcid: 0000-0003-2210-8410

Affiliations:
  • Iuav University of Venice


According to our database1, Stefano Delle Monache authored at least 27 papers between 2007 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2022
Quantum Mechanics, Ambiguity and Design: Towards a Framework.
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022

Exploring profiling and personalisation in sleep music design: towards conceptualising musical sleep aids for hospital use.
Proceedings of the AM '22: AudioMostly 2022, St. Pölten, 2022

2021
The Discovery of Interactive Spaces: Learning by Design in High School Music Technology Classes.
Technol. Knowl. Learn., 2021

Conceptualising sound-driven design: an exploratory discourse analysis.
Proceedings of the 13th ACM SIGCHI Conference on Creativity and Cognition, 2021

2020
An Adaptive Metronome Technique for Mitigating the Impact of Latency in Networked Music Performances.
Proceedings of the 27th Conference of Open Innovations Association, 2020

2019
A Presence- and Performance-Driven Framework to Investigate Interactive Networked Music Learning Scenarios.
Wirel. Commun. Mob. Comput., 2019

Interaction by ear.
Int. J. Hum. Comput. Stud., 2019

Exploring Design Cognition in Voice-Driven Sound Sketching and Synthesis.
Proceedings of the Perception, Representations, Image, Sound, Music, 2019

2018
Embodied sound design.
Int. J. Hum. Comput. Stud., 2018

Investigating Networked Music Performances in Pedagogical Scenarios for the InterMUSIC Project.
Proceedings of the 23rd Conference of Open Innovations Association, 2018

2017
The Sound Design Toolkit.
SoftwareX, 2017

2016
Multisensory texture exploration at the tip of the pen.
Int. J. Hum. Comput. Stud., 2016

miMic: The Microphone as a Pencil.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

A Case of Cooperative Sound Design.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Cooperative sound design: A protocol analysis.
Proceedings of the Audio Mostly 2016, Norrköping, Sweden, October 4-6, 2016, 2016

Innovative Tools for Sound Sketching Combining Vocalizations and Gestures.
Proceedings of the Audio Mostly 2016, Norrköping, Sweden, October 4-6, 2016, 2016

2015
Physically informed car engine sound synthesis for virtual and augmented environments.
Proceedings of the 2nd IEEE VR Workshop on Sonic Interactions for Virtual Environments, 2015

Growing the practice of vocal sketching.
Proceedings of the 21st International Conference on Auditory Display, 2015

2014
A design exploration on the effectiveness of vocal imitations.
Proceedings of the Music Technology meets Philosophy, 2014

2012
Perception and replication of planar sonic gestures.
ACM Trans. Appl. Percept., 2012

Paper mechanisms for sonic interaction.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012

2011
The curse of the where-rabbit: research through design of auditory trajectories.
Proceedings of the 9th ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction: Facing Complexity, 2011

2010
Basic Exploration of Narration and Performativity for Sounding Interactive Commodities.
Proceedings of the Haptic and Audio Interaction Design - 5th International Workshop, 2010

A toolkit for explorations in sonic interaction design.
Proceedings of the AM '10, 2010

2008
Sonically Augmented Found Objects.
Proceedings of the 8th International Conference on New Interfaces for Musical Expression, 2008

Gamelunch: forging a dining experience through sound.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Gamelunch: a Physics-Based Sonic Dining Table.
Proceedings of the 2007 International Computer Music Conference, 2007


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