Stéphanie Mader

Orcid: 0000-0001-5491-1502

According to our database1, Stéphanie Mader authored at least 10 papers between 2009 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2025
A Multidimensional Framework to Analyse the Role of Sounds in three Temporalities of Gameplay Loops.
Proceedings of the 36th Conference on l'Interaction Humain-Machine, 2025

Tangible Interfaces in Game Design Education: A Pilot Study on Learning 2D Level Design Through Physical and Digital Tools.
Proceedings of the Games and Learning Alliance - 14th International Conference, 2025

2023
Acquiring and Assessing 21st Century Skills Through Game Development: A Case Study with an Escape Game Template.
Proceedings of the Entertainment Computing - ICEC 2023, 2023

2022
Playstyles in Tetris: Beyond Player Skill, Score, and Competition.
Proceedings of the Entertainment Computing - ICEC 2022, 2022

2016
Monitoring player attention: A non-invasive measurement method applied to serious games.
Entertain. Comput., 2016

A Game Design Method for Therapeutic Games.
Proceedings of the 8th International Conference on Games and Virtual Worlds for Serious Applications, 2016

2015
Le "game design" de jeux thérapeutiques : Modèles et méthodes pour la conception du gameplay. (Game Design of Therapeutic Games : Models and methods to design the gameplay).
PhD thesis, 2015

2012
How to Analyse Therapeutic Games: The Player / Game / Therapy Model.
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012

2009
AZ66: How Can We Play with Emotions?.
Proceedings of the Entertainment Computing, 2009

AZ66 (Demo submission).
Proceedings of the 2009 International IEEE Consumer Electronics Society's Games Innovations Conference, 2009


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