Tatsuya Yatagawa

Orcid: 0000-0003-4653-2435

According to our database1, Tatsuya Yatagawa authored at least 23 papers between 2012 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Online presence:

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Bibliography

2024
Efficient evaluation of misalignment between real and virtual objects for HMD-Based AR assembly assistance system.
Adv. Eng. Informatics, 2024

Learning-based Spotlight Position Optimization for Non-Line-of-Sight Human Localization and Posture Classification.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2024

2023
Bin-scanning: Segmentation of X-ray CT volume of binned parts using Morse skeleton graph of distance transform.
Comput. Vis. Media, 2023

Learning Self-Prior for Mesh Inpainting Using Self-Supervised Graph Convolutional Networks.
CoRR, 2023

Event-Based Camera Simulation Using Monte Carlo Path Tracing with Adaptive Denoising.
Proceedings of the IEEE International Conference on Image Processing, 2023

End-to-End Deep Learning for Reconstructing Segmented 3D CT Image from Multi-Energy X-ray Projections.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

2022
Deep Point-to-Plane Registration by Efficient Backpropagation for Error Minimizing Function.
CoRR, 2022

Learning Self-prior for Mesh Denoising Using Dual Graph Convolutional Networks.
Proceedings of the Computer Vision - ECCV 2022, 2022

2021
Deep Mesh Prior: Unsupervised Mesh Restoration using Graph Convolutional Networks.
CoRR, 2021

Light Source Selection in Primary-Sample-Space Neural Photon Sampling.
Proceedings of the SIGGRAPH Asia 2021 Posters, Tokyo, Japan, December 14-17, 2021., 2021

Extended Differentiable Marching Cubes by Manifold-Preserving Shape Inflation.
Proceedings of the 32nd British Machine Vision Conference 2021, 2021

2020
LinSSS: linear decomposition of heterogeneous subsurface scattering for real-time screen-space rendering.
Vis. Comput., 2020

Data compression for measured heterogeneous subsurface scattering via scattering profile blending.
Vis. Comput., 2020

Real-time rendering of layered materials with anisotropic normal distributions.
Comput. Vis. Media, 2020

AR-Based Assembly Assistance System with Efficient Evaluation of Misalignment Between Virtual and Real Objects.
Proceedings of the Advances in Usability, User Experience, Wearable and Assistive Technology, 2020

2019
Image-based translucency transfer through correlation analysis over multi-scale spatial color distribution.
Vis. Comput., 2019

Real-time Indirect Illumination of Emissive Inhomogeneous Volumes using Layered Polygonal Area Lights.
Comput. Graph. Forum, 2019

2018
RSGAN: face swapping and editing using face and hair representation in latent spaces.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Efficient Metropolis Path Sampling for Material Editing and Re-rendering.
Proceedings of the 26th Pacific Conference on Computer Graphics and Applications, 2018

FSNet: An Identity-Aware Generative Model for Image-Based Face Swapping.
Proceedings of the Computer Vision - ACCV 2018, 2018

2015
Sparse pixel sampling for appearance edit propagation.
Vis. Comput., 2015

2014
Temporally coherent video editing using an edit propagation matrix.
Comput. Graph., 2014

2012
A Template-Based Completion Framework for Videos with Dynamic Backgrounds.
Proceedings of the Advances in Visual Computing - 8th International Symposium, 2012


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