Thomas Neumayr

Orcid: 0000-0003-3607-8873

According to our database1, Thomas Neumayr authored at least 36 papers between 2012 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2023
ABIS 2023 - 27th International Workshop on Personalization and Recommendation.
Proceedings of the Mensch und Computer 2023, 2023

Positional Accuracy Provided by State-of-the-Art Cooperative Awareness and Collective Perception.
Proceedings of the 25th IEEE International Conference on Intelligent Transportation Systems, 2023

Remote Persons Are Closer Than They Appear: Home, Team and a Lockdown.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Semi-automated Analysis of Collaborative Interaction: Are We There Yet?
Proc. ACM Hum. Comput. Interact., 2022

Territoriality in Hybrid Collaboration.
Proc. ACM Hum. Comput. Interact., 2022

Designing an Inclusive and Accessible Mathematical Learning Environment Based on a Theorem Prover.
Proceedings of the Computers Helping People with Special Needs, 2022

Towards a Construction Kit for Visual Recommender Systems.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

2021
What was Hybrid? A Systematic Review of Hybrid Collaboration and Meetings Research.
CoRR, 2021

2020
A Systematic Review of Personalized Collaborative Systems.
Frontiers Comput. Sci., 2020

Reflections on Work Instructions of Assembly Tasks.
Proceedings of the IEEE International Conference on Human-Machine Systems, 2020

2019
A Human-Centered Taxonomy of Interaction Modalities and Devices.
Interact. Comput., 2019

WeldVUI: Establishing Speech-Based Interfaces in Industrial Applications.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Reflections on Production Working Environments in Smart Factories.
Proceedings of the Advances in Manufacturing, Production Management and Process Control, 2019

2018
Domino: A Descriptive Framework for Hybrid Collaboration and Coupling Styles in Partially Distributed Teams.
Proc. ACM Hum. Comput. Interact., 2018

Contextual Design in Industrial Settings: Experiences and Recommendations.
Proceedings of the 20th International Conference on Enterprise Information Systems, 2018

From Assistive Technology to Industry and Back - Experiences with an Applied Domain Transfer.
Proceedings of the Computers Helping People with Special Needs, 2018

The Role of Haptics in User Input for Simple 3D Interaction Tasks - An Analysis of Interaction Performance and User Experience.
Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018), 2018

Haptic and Touchless User Input Methods for Simple 3D Interaction Tasks: Interaction Performance and User Experience for People with and Without Impairments.
Proceedings of the Computer Vision, Imaging and Computer Graphics Theory and Applications, 2018

Tangible Interaction for Simple 3D Interaction Tasks: Comparing Device-In-Hand and Hand-In-Device Scenarios.
Proceedings of the 2nd International Conference on Computer-Human Interaction Research and Applications, 2018

2017
A Personalized Interaction Approach: Motivation and Use Case.
Proceedings of the Adjunct Publication of the 25th Conference on User Modeling, 2017

Layered Evaluation of a Personalized Interaction Approach.
Proceedings of the Adjunct Publication of the 25th Conference on User Modeling, 2017

Phases and Success Criteria of Collaboration in the Ubiquity Era.
Proceedings of the 15th International Conference on Advances in Mobile Computing & Multimedia, 2017

An Analysis and Modeling Framework for Personalized Interaction.
Proceedings of the Companion Publication of the 22nd International Conference on Intelligent User Interfaces, 2017

The Role of Haptics in User Input for People with Motor and Cognitive Impairments.
Proceedings of the Harnessing the Power of Technology to Improve Lives, 2017

2016
Learning Special Input Methods with Personalized Game Applications.
Proceedings of the Mensch und Computer 2016, 2016

Collaboration Around an Interactive Tabletop in Rehabilitation Settings.
Proceedings of the Collaboration Meets Interactive Spaces, 2016

2015
Training of Cognitive Performance in Complex Tasks with a Tabletop-Based Rehabilitation System.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

Tabletop-Supported Rehabilitation with fun.tast.tisch.: Lessons Learned.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

User Modeling Features Related to Physical Pressure.
Proceedings of the 13th International Conference on Advances in Mobile Computing and Multimedia, 2015

Measuring Physical Pressure in Smart Phone Interaction for People with Impairments.
Proceedings of the Mensch und Computer 2015, 2015

2014
The Usability of a Tabletop Application for Neuro-Rehabilitation from Therapists' Point of View.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

Touch and Tangibles - Interacting with fun.tast.tisch. Results of a Study with Non-Target-Group Users.
Proceedings of the International Workshop on Tactile/Haptic User Interfaces for Tabletops and Tablets, 2014

2013
The fun.tast.tisch. project: interactive tabletops in neuro-rehabilitation.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

The fun.tast.tisch. project: a novel approach to neuro-rehabilitation using an interactive multiuser multitouch tabletop.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

Iterative User-Centered Design for Interactive Tabletop Interfaces in Neuro-Rehabilitation.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013

2012
Recommender Systems: Between Acceptance and Refusal.
Proceedings of the Mensch & Computer 2012 - Workshopband: interaktiv informiert, 2012


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