Hans-Christian Jetter

Orcid: 0000-0001-6502-7114

According to our database1, Hans-Christian Jetter authored at least 71 papers between 2003 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2024
The European Commitment to Human-Centered Technology: The Integral Role of HCI in the EU AI Act's Success.
CoRR, 2024

2023
Transforming graph data visualisations from 2D displays into augmented reality 3D space: A quantitative study.
Frontiers Virtual Real., March, 2023

Aircraft Cockpit Interaction in Virtual Reality with Visual, Auditive, and Vibrotactile Feedback.
Proc. ACM Hum. Comput. Interact., 2023

Towards a Model for Space and Time in Transitional Collaboration.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Promises and Design-Challenges of Mobile Transitional Interfaces.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Collaborating Across Realities: Analytical Lenses for Understanding Dyadic Collaboration in Transitional Interfaces.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Re-locations: Augmenting Personal and Shared Workspaces to Support Remote Collaboration in Incongruent Spaces.
Proc. ACM Hum. Comput. Interact., 2022

A Survey on Cross-Virtuality Analytics.
Comput. Graph. Forum, 2022

Bridging the Gap Across Realities: Visual Transitions Between Virtual and Augmented Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

2021
PACMHCI V5, ISS, November 2021 Editorial.
Proc. ACM Hum. Comput. Interact., 2021

E-Government and Smart Cities.
i-com, 2021

Transitional Interfaces in Mixed and Cross-Reality: A new frontier?
Proceedings of the ISS '21: Interactive Surfaces and Spaces, Łódź, Poland, November 14, 2021

An Explainability Case-Study for Conversational User Interfaces in Walk-Up-And-Use Contexts.
Proceedings of the Mensch und Computer 2021, 2021

Comparison Between Virtual Reality and Physical Flight Simulators for Cockpit Familiarization.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021

Exploring Affordances of Surface Gestures on Textile User Interfaces.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Cross-Virtuality Visualization, Interaction and Collaboration.
Proceedings of the International Workshop on Cross-Reality (XR) Interaction co-located with 14th ACM International Conference on Interactive Surfaces and Spaces (ACM ISS 2020), 2020

A Multi-Layer Architecture for Near Real-Time Collaboration during Distributed Modeling and Simulation of Cyberphysical Systems<sup>⁎</sup>.
Proceedings of the 2nd International Conference on Industry 4.0 and Smart Manufacturing (ISM 2020), 2020

An Empirical Study of Task-Specific Limitations of the Overview+Detail Technique for Interactive Time Series Analysis.
Proceedings of the 2nd International Conference on Industry 4.0 and Smart Manufacturing (ISM 2020), 2020

"In VR, everything is possible!": Sketching and Simulating Spatially-Aware Interactive Spaces in Virtual Reality.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Exploring spatially-aware cross-device interaction techniques for mobile collaborative sensemaking.
Int. J. Hum. Comput. Stud., 2019

2018
Domino: A Descriptive Framework for Hybrid Collaboration and Coupling Styles in Partially Distributed Teams.
Proc. ACM Hum. Comput. Interact., 2018

Towards Uncertainty Visualization in Smart Production Environments.
Proceedings of the 11th International Symposium on Visual Information Communication and Interaction, 2018

PolarTrack: Optical Outside-In Device Tracking that Exploits Display Polarization.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
What a Life!: Building a Framework for Constructive Assemblies.
Proceedings of the Tenth International Conference on Tangible, 2017

Phases and Success Criteria of Collaboration in the Ubiquity Era.
Proceedings of the 15th International Conference on Advances in Mobile Computing & Multimedia, 2017

Is Two Enough?: ! Studying Benefits, Barriers, and Biases of Multi-Tablet Use for Collaborative Visualization.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
When Tablets meet Tabletops: The Effect of Tabletop Size on Around-the-Table Collaboration with Personal Tablets.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Spatial Awareness in Mobile Devices to Compose Data Source: A Utilization Study.
Proceedings of the End-User Development - 5th International Symposium, 2015

Connichiwa: A Framework for Cross-Device Web Applications.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Spatially-aware or Spatially-agnostic?: Elicitation and Evaluation of User-Defined Cross-Device Interactions.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

An Experimental Comparison of Vertical and Horizontal Dynamic Peephole Navigation.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Gestures that people can understand and use.
J. Vis. Lang. Comput., 2014

Blended Interaction: understanding natural human-computer interaction in post-WIMP interactive spaces.
Pers. Ubiquitous Comput., 2014

Theme issue on designing collaborative interactive spaces.
Pers. Ubiquitous Comput., 2014

Suspicious boxes and friendly aliens: exploring the physical design of urban sensing technology.
Proceedings of the First International Conference on IoT in Urban Space, 2014

Demonstrating HuddleLamp: Spatially-Aware Mobile Displays for Ad-hoc Around-the-Table Collaboration.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

HuddleLamp: Spatially-Aware Mobile Displays for Ad-hoc Around-the-Table Collaboration.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

Ubicomp beyond devices: people, objects, space and meaning.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Bigger is not always better: display size, performance, and task load during peephole map navigation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
TwisterSearch: A Distributed User Interface for Collaborative Web Search.
Proceedings of the Distributed User Interfaces: Usability and Collaboration, 2013

Design and Implementation of Post-WIMP Interactive Spaces with the ZOIL Paradigm.
PhD thesis, 2013

Key to success: Using Zoomable UIs on Interactive Surfaces in Real-World Corporate Scenarios / Die Verwendung von ZUIs auf Interaktiven Oberflächen als Schlüssel zum Erfolg in realen Unternehmens-anwendungen.
i-com, 2013

The effect of egocentric body movements on users' navigation performance and spatial memory in zoomable user interfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

Towards an information architecture for flexible reuse of digital media.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

SenCity: uncovering the hidden pulse of a city (workshop).
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

Blended interaction: envisioning future collaborative interactive spaces.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Design and Implementation of Post-WIMP Distributed User Interfaces with ZOIL.
Int. J. Hum. Comput. Interact., 2012

TwisterSearch: Supporting Social Search with Tabletop and Mobile Displays.
Proceedings of the Mensch & Computer 2012 - Workshopband: interaktiv informiert, 2012

eBook meets tabletop: using collaborative visualization for search and serendipity in on-line book repositories.
Proceedings of the Fifth ACM Workshop on Research Advances in Large Digital Book Repositories and Complementary Media, 2012

Does (multi-)touch aid users' spatial memory and navigation in 'panning' and in 'zooming & panning' UIs?
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Designing collaborative interactive spaces.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
ZOIL: A Design Paradigm and Software Framework for Post-WIMP Distributed User Interfaces.
Proceedings of the Distributed User Interfaces, 2011

Lessons Learned from the Design and Implementation of Distributed Post-WIMP User Interfaces.
Proceedings of the Distributed User Interfaces, 2011

Fluid interaction for information visualization.
Inf. Vis., 2011

PaperSketch: a paper-digital collaborative remote sketching tool.
Proceedings of the 16th International Conference on Intelligent User Interfaces, 2011

NAVI - A Proof-of-Concept of a Mobile Navigational Aid for Visually Impaired Based on the Microsoft Kinect.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Materializing the query with facet-streams: a hybrid surface for collaborative search on tabletops.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

The concept maps method as a tool to evaluate the usability of APIs.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Collaborative sketching with distributed displays and multimodal interfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Can "touch" get annoying?
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Dynamic Force Fields zur Präzisionserhöhung von Zeigegeräten.
Proceedings of the Mensch & Computer 2010: Interaktive Kulturen, 2010

Be-Greifbare Interaktion für die kollaborative Suche.
Proceedings of the Interaktive Kulturen: Workshop-Band. Proceedings der Workshops der Mensch & Computer 2010 - 10. Fachübergreifende Konferenz für Interaktive und Kooperative Medien, DeLFI 2010, 2010

Model-Based Design and Implementation of Interactive Spaces for Information Interaction.
Proceedings of the Human-Centred Software Engineering - Third International Conference, 2010

Using concept maps to evaluate the usability of APIs.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Lessons learned from the design and evaluation of visual information-seeking systems.
Int. J. Digit. Libr., 2009

2008
MedioVis: visual information seeking in digital libraries.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2006
Die MCI im Wandel: User Experience als die zentrale Herausforderung?
Proceedings of the Mensch und Computer 2006: Mensch und Computer im Strukturwandel, 2006

2005
Zoomtechniken zur Exploration komplexer Informationsräme am Beispiel "HyperGrid".
Proceedings of the Mensch und Computer 2005: Kunst und Wissenschaft, 2005

MedioVis - A User-Centred Library Metadata Browser.
Proceedings of the Research and Advanced Technology for Digital Libraries, 2005

HyperGrid - Accessing Complex Information Spaces.
Proceedings of the People and Computers XIX, 2005

2003
Ein visueller Metadaten Browser für die explorative Erkundung großer Datenmengen.
Proceedings of the Mensch & Computer 2003: Interaktion in Bewegung, 2003


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