Gianluca Schiavo

Orcid: 0000-0003-3529-3889

According to our database1, Gianluca Schiavo authored at least 38 papers between 2011 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Online presence:

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Bibliography

2023
Towards Personalized Learning Paths to Empower Competence Development in Model Driven Engineering Through the ENCORE Platform.
Proceedings of the ACM/IEEE International Conference on Model Driven Engineering Languages and Systems, 2023

StandByMe: A Gamified Educational Platform to Raise Awareness on Gender-Based Violence.
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2023

AI Education from the Educator's Perspective: Best Practices for an Inclusive AI Curriculum for Middle School.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Trade-offs in the design of multimodal interaction for older adults.
Behav. Inf. Technol., 2022

Teachers' Perspective on Artificial Intelligence Education: an Initial Investigation.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Attention-driven read-aloud technology increases reading comprehension in children with reading disabilities.
J. Comput. Assist. Learn., 2021

Remote Collaborative Childcare in the Workplace: Sharing Childcare with Colleagues during COVID-19 Emergency.
Proceedings of the C&T '21: Communities & Technologies 2021, 2021

From Sustainable Mobility to Good Deeds: Supporting School Participation during COVID-19 Emergency through a Playful Education Platform.
Proceedings of the IDC '21: Interaction Design and Children, 2021

2020
CLIMB: A Pervasive Gameful Platform Promoting Child Independent Mobility.
IEEE Pervasive Comput., 2020

Framing the Design Space of Multimodal Mid-Air Gesture and Speech-Based Interaction With Mobile Devices for Older People.
Int. J. Mob. Hum. Comput. Interact., 2020

Evaluating an automated mediator for joint narratives in a conflict situation.
Behav. Inf. Technol., 2020

Collaborative comic-based digital storytelling with primary school children.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

2019
CoachAI: A Conversational Agent Assisted Health Coaching Platform.
CoRR, 2019

Designing for Health Chatbots.
CoRR, 2019

A Walk on the Child Side: Investigating Parents' and Children's Experience and Perspective on Mobile Technology for Outdoor Child Independent Mobility.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Comic-based Digital Storytelling for Self-expression: an Exploratory Case-Study with Migrants.
Proceedings of the 9th International Conference on Communities & Technologies, 2019

Sharing the Office, Sharing the Care?: Designing for Digitally-mediated Collaborative Childcare in the Workplace.
Proceedings of the 9th International Conference on Communities & Technologies, 2019

Comic-based Digital Storytelling with Primary School Children.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019

2018
The Effect of Emojis when interacting with Conversational Interface Assisted Health Coaching System.
Proceedings of the 12th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2018

Interactive Comic-Based Digital Storytelling for Self-expression.
Proceedings of the Interactive Storytelling, 2018

Interactive Digital Storytelling and Self-expression in the Context of Young Male Migrants.
Proceedings of the Interactive Storytelling, 2018

Exploring the world through small green steps: improving sustainable school transportation with a game-based learning interface.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

2017
A System for Asessing Children Readings as School.
Proceedings of the 7th ISCA International Workshop on Speech and Language Technology in Education, 2017

Mobile multimodal interaction for older and younger users: exploring differences and similarities.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Weigh it and share it!: crowdsourcing for pro-environmental data collection.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

2016
Influencing Participation in Group Brainstorming Through Ambient Intelligence.
Int. J. Hum. Comput. Interact., 2016

2015
Socially-Aware Interfaces for Supporting Co-located Interactions.
PhD thesis, 2015

Gary: combining speech synthesis and eye tracking to support struggling readers.
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015

Assessing a Collaborative Application for Comic Strips Composition.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

2014
Engagement recognition using easily detectable behavioral cues.
Intelligenza Artificiale, 2014

Formative evaluation of a constrained composition approach for storytelling.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Overt or subtlefi: supporting group conversations with automatically targeted directives.
Proceedings of the 19th International Conference on Intelligent User Interfaces, 2014

Socially-aware interfaces for supporting co-located interaction.
Proceedings of the 19th International Conference on Intelligent User Interfaces, 2014

Ambient Influence for Promoting Balanced Participation in Group Brainstorming.
Proceedings of the Ambient Intelligence, European Conference, 2014

2013
Socially-Aware Interfaces for Supporting Collocated Interaction.
Proceedings of the CHItaly 2013 Doctoral Consortium co-located with the 10th International Conference of the Italian SIGCHI Chapter (CHItaly 2013), 2013

Sensing and reacting to users' interest: an adaptive public display.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Agora2.0: enhancing civic participation through a public display.
Proceedings of the International Conference on Communities and Technologies 2013, 2013

2011
Evaluating an automatic rotation feature in collaborative tabletop workspaces.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011


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